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Old 10-07-2011, 09:25 AM   #1
yoga
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Talking Yoga and Baldur's gate 1

Hello, mates,

I just started the game Baldur's gate - an old my dream.

First I would like to said Thank You, AB, for your nice program Daemon Tool Lite.
This nice program is very handy and helped me to avoid the boring operation of burning many CD.

Well, I started the game but I am unable to create multi character (for example Fighter/Mage). The left relevant buttons are non active?
Where is my mistake?

Thank You for your time and kind help.

yoga
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Old 10-07-2011, 10:22 AM   #2
twillight
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Well yoga, I suggest you READ THE MANUAL.

Assuming you talk about multiclass characters here (you'll have more then one profession the same time), then you must be a nonhuman character with appropriate stats!

Anyway just to mention singleclass characters are best as protagonist, especially if you'll play BG2+ToB.


Some advice before you start:
seriously consider what class(es) you want to play (including spells, items, class, subclass, special abilities of race/class), and what NPCs you want as party.

For example playing a priest is almost unsupportable (amongst the NPCs are far better options, and the class-related events are at best boring). Playing a bard is unreasoned unless you'll play BG2, where you can choose to be in a subclass (there one of my favourite class is the bard).
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Old 10-07-2011, 01:56 PM   #3
yoga
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Talking BG1

Quote:
Originally Posted by twillight View Post
Well yoga, I suggest you READ THE MANUAL.

Assuming you talk about multiclass characters here (you'll have more then one profession the same time), then you must be a nonhuman character with appropriate stats!

Anyway just to mention singleclass characters are best as protagonist, especially if you'll play BG2+ToB.


Some advice before you start:
seriously consider what class(es) you want to play (including spells, items, class, subclass, special abilities of race/class), and what NPCs you want as party.

For example playing a priest is almost unsupportable (amongst the NPCs are far better options, and the class-related events are at best boring). Playing a bard is unreasoned unless you'll play BG2, where you can choose to be in a subclass (there one of my favourite class is the bard).
Yes, I read the manual even it is about 195 pages.
I do play Baldur's gate 1.
I want to be
non human
Half - elf,
Fighter/Mage,
Neutral good,
with 2 spells: Magic missile and Fireball,
named: Twillight
Yes, I am not kidding, I swear.

But these buttons which give me Class, Race etc. are not usable?
Maybe my installation is not complete or some enhancements are required? Dunno.

In the present moment I am Dwarf, Fighter, Neutral.
In case I am unable to configure myself as above multi-class protagonist, I'll continue as poor Dwarf. (Ha-ha-ha)

I want the next NPC in my party:
Leader: Jaheira
Fighter: Kagain
Cleric: Viconia
Mage: Edwin
Thief: Imoen
Archer: Imoen


Location: Still in Candlekeep. Before my meeting with Imoen and Gorion.
Armed, trained and I have 107 GP.
All sub tests are completed.
Time to leave the Keep.


.. Nice game.
BG2 SoA is preparing to install.
Actually I do not know all games of this saga?
Can You be so kind help me?

yoga aka dwarf
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Old 10-07-2011, 04:24 PM   #4
kmonster
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Hello, Yoga !

There are 2 games:
Baldur's Gate
Baldur's Gate 2: Shadows of Amn

And 2 expansions:
Tales of the Sword Coast for BG which adds a few additional sidequests and areas but nothing important to the story
Throne of Bhaal which adds additional quests and areas to BG2 and concludes the saga.

I don't recommend playing BG2 or reading the BG2 manual before playing BG because it totally spoils the BG story. The NPCs in the game will tell you what you've done in BG (even if you didn't).


About your character creation problem:
Here is a video where you can see how to create a multiclass character:
http://www.youtube.com/watch?v=Ex_3IwQ8RqQ

What exactly doesn't work for you ?


I disagree with twilight about the classes, clerics and bard are good choices. As cleric you get many hitpoints, can wear the heaviest armor and get many useful spells per day (thanks to the wis bonus).
Bards are also good in BG, they can identify everything, level faster and get more hitpoints than mages, cast mage spells at high casting level, have an useful bard song and can use bows.


A fighter fits perfectly to the other party members you want to have. But I wouldn't plan that far, just take whomever you meet and like.


If you create a new character make sure to get a good roll. The bonuses you get for maxing str, dex or con can help a lot. If you create an half-elf fighter/mage I recommend raising str, dex, con and int to the max, dumping wisdom to the minimum and putting the rest into cha.
For a multiclass mage I'd take a fighter/illusionist instead, you get better rolls at creation and the extra spell per level does make a difference.
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Old 10-07-2011, 05:31 PM   #5
twillight
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@yoga, just follow the video, and everything should be fine.

An advice: being an elf if you can afford would be more adventageous, because of the immunities it can gain. But racial abilities are just one factor.

I'm highly honored on your choice of name! (And please don't forget to go for a romance!)

PS: never spend statpoints to gain 18/XX stats. If you'll have 18 basic and gain 1 more statpoint (from a tome, khm), then you'll instantly have 19!

@kmonster
Clerics have only a few usable spells, but without time-requirement healing is cheap, so most of their ability is out of question. And to mention in BG2 Viconia will outclass any cleric you could make.

Onto bards: their bonuses are at best minor, and can not be applied while attacking, in which field they are also lacking. Mages are so much more potent compared to them then a nuclear bomb compared to a rod of TNT.
Well, until you can choose a subclass in BG2, where bard will start ROCK.

About illusionist: in BG2 immunity to fire will be common, and Skull Trap will be a very-very-very potent spell (it is in necromancy, so illusionists can not use it).

About mages in general: in BG2 you'll be swarming in multiclass mages, and above all EDWIN, who outranks each and every mages (except Elminster) with 2 extra spells per level!

@yoga
Before I forget: the most potent spell in BG1 (and its expansion, what has really interresting quests) is Fireball. Buy every potion avaiable, and always memorise a healthy amount of that spell! Believe me, there is no stronger strike then casting 6(!) fireball starting the battle with!
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Old 10-07-2011, 07:43 PM   #6
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Quote:
Originally Posted by twillight View Post
An advice: being an elf if you can afford would be more adventageous, because of the immunities it can gain. But racial abilities are just one factor.
Elves don't get immunities in the BG games. It's written in the manual but not implemented. Little races on the other hand get big saving throw bonuses.

Quote:
Clerics have only a few usable spells, but without time-requirement healing is cheap, so most of their ability is out of question. And to mention in BG2 Viconia will outclass any cleric you could make.
Safe areas for resting are rare, often you will get interrupted. BG2 Viconia isn't very powerful. Only 1 attack per round, low strength, low hitpoints, MR bonus helps only on a few occasions.

Quote:
Onto bards: their bonuses are at best minor, and can not be applied while attacking, in which field they are also lacking. Mages are so much more potent compared to them then a nuclear bomb compared to a rod of TNT.
Well, until you can choose a subclass in BG2, where bard will start ROCK.
Do a calculation about the damage increase by bard songs and you'll be surprised. Mages in BG can cast a few spells per day and then they're useless until the next rest, bards are always useful.

Quote:
About illusionist: in BG2 immunity to fire will be common, and Skull Trap will be a very-very-very potent spell (it is in necromancy, so illusionists can not use it).
In BG the extra spells are extremely useful and in BG2 still more useful than access to necromancy. There are many other useful level 3 spells and you get bonus spells up to the highest level. If you have Edwin (or another mage) in the party he'll be able to cast the necromancy spells.
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Old 10-07-2011, 07:58 PM   #7
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I also have to disagree with Clerics being a bad choice. Not only most of the early loot is cleric friendly but you do happen to be able to dish out a major amount of healing on your other party members when needed. Some high level spells just dish out incredible damage and, as an extra perk, your char usually stay back and hit with long range weapons or move around to heal. This mean that you are rarely on the front lines and that your own character is rarely nearing death.

If you do play a cleric then do yourself a favor and accept the two evil chars you will meet on your way (this is scripted), then instead of following the road east and north go south to the hidden mage retreat. Then a little further south you will meet a crazy cleric/necromancian which is not really hard to kill even at level one or two (since you have nice cleric spells plus turn undead, right?) and you'll net yourself a nice +1 hammer right off the bat.

Yes, playing a cleric is nice when you know what to do.
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Old 10-07-2011, 08:08 PM   #8
yoga
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Quote:
Originally Posted by kmonster View Post
Elves don't get immunities in the BG games. It's written in the manual but not implemented. Little races on the other hand get big saving throw bonuses.


Safe areas for resting are rare, often you will get interrupted. BG2 Viconia isn't very powerful. Only 1 attack per round, low strength, low hitpoints, MR bonus helps only on a few occasions.


Do a calculation about the damage increase by bard songs and you'll be surprised. Mages in BG can cast a few spells per day and then they're useless until the next rest, bards are always useful.


In BG the extra spells are extremely useful and in BG2 still more useful than access to necromancy. There are many other useful level 3 spells and you get bonus spells up to the highest level. If you have Edwin (or another mage) in the party he'll be able to cast the necromancy spells.
Thanks, mates,
You really are specialists in this RPG saga!
(BTW, when You played so much games?
No, you are masked authors of BG..)

I followed the link and understand my mistake.
Simply I took second face image, not the first, and game does not allow me real choice. Now all is OK.
But I must pre determine my protagonist, following your kind even a little different opinions.

So I have to do some work before start again.

yoga half-elf
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Old 10-07-2011, 08:36 PM   #9
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@kmonster
You really called 25 STR "low"? Where r you live in? Viconia also have big saving throws against magic, and can be used to summon things like Fallen Deva, lifting up weight from the mages.

Now "highlevel priest spells" is actually "flame strike" (stronger enemies are immun to it) and "bolt of glory" first and last. And swapping a potion is much more easy and fast and class-independent (and potions are plenty) for healing purposes.
And to mention the AI is not that stupid, and enemies usually comes from all sides, so BG is not some pen&paper shit where the priest "hides in the back". And even if it can heal 1 character, usually more then 1 is suffering damage.

For me safe areas were plenty. I don't know what you did, but most probably you did something wrong.

Bards work this way: very-very minor effect on the party IF it is not hit/targeted/etc. by anything, requires constant overwatch, totally passive, have very low stats itself. I still vote against it unless playing BG2.

+1 hammer? R U serious? I instead go to the secret money-making spot, and buy some Sword +3 with 2 more attributes in that certain shop what sells it... Oh, the loosy priest can't carry a sword?

Lastly I see you have no idea what the use of Skull Trap spell is... I bet you never killed higher rank demons INSTANTLY with it. With only Edwin that won't work!
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Old 10-07-2011, 11:47 PM   #10
kmonster
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@twillight
Viconia has 10 str, not 25. That's not even enough enough to carry proper cleric armor without help from spells or magical items you don't have for most of the game. She doesn't get a bonus to saving throws, she gets MR.
Priest spells are useful, but any priest can cast them.
That (emphasized by you) enemies can attack your priest is a reason to take a priest who has the strength and endurance to walk into melee and survive instead of her.

You can of course just reload until your rest is not disturbed or spend time travelling across the maps to the next inn, but that's really annoying.

It's actually a +2 hammer which you can get early in the game and the swords you can buy aren't better than +1 and the best one is +2. TotSC adds additional swords, but it also adds additional cleric weapons which aren't worse. Clerics can use powerful melee weapons, their weakness is ranged since slings are worse than bows. But at least slings are 1-handed and allow to wear a shield.

Bard songs add surprisingly high damage, five fighters with a singing bard have a higher damage output than 6 fighters. And bards can use a composite long bow to attack twice per round for 3-8 damage each even without magical weapon or ammo if you don't like supporting. They don't have low stats or need special overwatch.

Skull traps can be powerful in BG2 (bards can 1-round kill better with it since they level faster, a high enough level fighter/mage multiclass doesn't need a spell for a 1-round kill), but so can other spells too. The extra spell per day and level helps all the time.

Last edited by kmonster; 11-07-2011 at 12:06 AM.
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