31-01-2012, 05:12 PM | #541 | ||
Join Date: Jan 2012
Posts: 1
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So does anyone know if any of the legal (semi-legal?) download sites have this game available? I'm late to the party and just found out about sites like Abandonia, GOG, etc. I'm not a big video game person, so it's usually not worth paying a lot of money for them. I get bored after a few days. Still, I paid $5 for SimCity 2000, and that entertained me for a weekend.
Is this one of those issues where the copyright holder is going to refuse to release the original game because they think it would hurt sales of their stupid iCrap version? Bah.... Even if I had an iPhone, I wouldn't buy it. -MGM |
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31-01-2012, 09:01 PM | #542 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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Quote:
My advice? Contact Logic Factory, ask them if they have any intention of re-releasing the PC version of the game - for example through GOG.com. |
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13-05-2012, 03:48 PM | #543 | ||
Join Date: Apr 2009
Location: Amsterdam, Netherlands
Posts: 132
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been playing a long time now in antag mod to make the ai smarter on using planets. Aside from them actively using the dig sites, I havn't seen much improvement
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14-05-2012, 03:29 AM | #544 | ||
Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
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You're unfortunately right. I never seen a difference either.
I think the only difference is that they are more prone to declare war early. This mean that in a game in which your home node have a lot of open nodes around then it might get a little hard to fight them all at once. But I most often than not start in a dead end style of system anyways and it really change nothing in the short or long run. |
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17-05-2012, 09:30 PM | #545 | ||
Join Date: Dec 2004
Location: Medina, United States
Posts: 978
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26-05-2012, 08:19 PM | #546 | ||
Join Date: Aug 2010
Location: ,
Posts: 49
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Well, the readme file of the antag patch says that it makes the AI more aggressive and gives it an advantage in industry and research. Pretty much standard difficulty increase in all strategy games.
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26-05-2012, 09:58 PM | #547 | ||
Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
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True. The problem is that it is completely unnoticeable in game for veteran strategy gamers like us.
I've always considered Ascendancy a great game for strategy game newbies. |
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31-05-2012, 03:03 PM | #548 | ||
Join Date: Dec 2004
Location: Medina, United States
Posts: 978
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Quote:
I really do wish somebody somebody would redo Ascendancy. |
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17-07-2012, 08:46 PM | #549 | ||
Join Date: Jul 2012
Location: Ascendburgh
Posts: 35
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Hi Folks!
Has anybody in here ever played the Logic Factories 2011 Android Version? The Graphics look better, seems buggy, but is the AI better now? Would be a Reason for me getting an iPad... Tried that Sojurn Mod, does not work. Downloaded both, the no-CD Ascendancy Version and the Antagonizer Patch. Own the Game itself, but no-CD is better for me and my DOS-Box... That Antagonizer had two Problems once, i think: No Internet available 1995, and it does nothing better, but even worse. Yes, all the AI Enemies make War, not Love, with the Human Player, but they love each other it seems... Logic Factory thought perhaps, that will cause huger AI Fleets cause no Ships are destroyed AI versus AI, that will cause much more Planet Buildings AI, cause the less Effort of Ship-Building, and that will cause much more Science. Wrong thought. Its boring that the AI makes War only versus Human Player, and War AI versus AI moderns the destroyed AI Fleets, and builds up huger AI Empires by Extinction of the others... and THAT causes huger AI Fleets, much more Planet Buildings while the other Planets build Ships, and much more Science... the Antagonizer is much more aggressive, but its Diplomacy fails at last, and its Ship-Building is even worse, cause of the many Colonizer- and Invader-only Ships. That all is my Opinion. But what i wanted to say to you all, which dream about a better Ascendancy. Try the NotePad-Editor and the Modification of the Ascend00.COB File. There you can easily modify the whole Ship-Stuff, the whole Planet-Stuff, Solar System Names, much more aggressive Diplomacy and so on!!! My Ascendancy Mod is quite finished and a damned aggressive and super Game. And what i dreamed about since 1996 when i played that classic Game first, came true: These Enemies are damned aggressive like in Antagonizer, but damned aggressive all versus all. I managed to create an Ascendancy Mod, in which the damned stupid AI is even better than the Human Player, and while its Ships are still damned stupid, ... or far beyond of even damned stupid... it is a bit nasty being beaten by a huge AI Fleet and Weapons far better than the own... i wanted to tell all the Ascendancy Fans out there: It is possible to modify Ascendancy to get a much much much much better!!! Game. And if there would be a legal Way to share my Ascendancy Mod with you, i would do, cause a Dream came true!!! My Mod is damned heavy and a real Joy and Challenge for an Ascendancy Fan like me... O yes, and by the way... i use the original Ascend.exe, the no-CD Ascend.exe, and it is really great! Last edited by Nicheal; 17-07-2012 at 09:11 PM. |
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17-07-2012, 10:21 PM | #550 | ||
Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
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Why would it take so much space? Simply copy the files you modded and offer your mod to those who already have the game.
This game has been up on the site for a very long time. Many if not most of the old members here have it already. |
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