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Old 24-05-2006, 07:48 AM   #121
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On level 41 again the "put there a house" strategy is very paying, especially that the C. won't try to capture that building immediately. So we can have a spare house there, what will be useful when we wait for the shovel or the wings icon to appear. Very easy level if you ask me.
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Old 24-05-2006, 08:35 AM   #122
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Level 42: Here will be two enemies, but strangely they try to cut each others thorat, not yours. So turn blue, build a house next to the blue, escape the carpenter, build a house next to the grey player, than see if the C. still try to capture any of your houses. If not let the house ruined, but not collapsed! Wtih this if he decides to capture it and you haven't the ammo to defend it, it will release enemie units much later.
Than build heli (withthe 2 barracks) and bomb everything into the ground.

Oh, if you use the build to slow down the C. strategy it is advised run the game slow
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Old 24-05-2006, 09:01 AM   #123
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Level 43: easy. 1 enemy, small place, many skunks. Just do not let it evolve. :Titan:
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Old 24-05-2006, 08:08 PM   #124
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It seems I mad somewhere a mistake in numbering the 3th world, but what the heck. So here comes the 43th levels description.
There will be 2 enemy, and both will strike agains You. You can not believe how I hate to fight against more than one opponent...
So PLAY THE GAME SLOWEST, and keep an eye out observing where the C. builts, as it can develop its buildings very fast. I made the mistake once letting out the controll and I had to fight very hardly .
But here is the perfect GUIDE: turn immediately everyone blue. Bulid a fake house next to the blues( ) then the greys. Then keep them buisy with other houses. As the C. don't immediately attack these houses and there will be a lot of them, so just build them, turn the carpenter to a soldier for maximum effectiveness (the houses won't collapse, just being ruined).
What You should bulid: a maximum red house and a helipad, than a science lab to incrise further your birth rate (with the rabbit - and to invent the heli faster.
Than to use the heli for the basics you will need the two barracks. If the C. is out of controll you will need a third too. Beware, and do not let anyway the C. build grenades (L2 green).
In the end bomb thm to the ground. If there are a lot of enemy building than bomb and capture them systematicaly (in sectors, do not care on the sizes).
It is important, that you do not need to conquer these buildings, just capture them. Put in 2 soldiers, and you won't lose them.
So that's about it. We are over the half of the game!
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Old 25-05-2006, 11:43 PM   #125
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woah!full ESA! canteven buy it now:O!
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Old 26-05-2006, 02:46 PM   #126
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Live with that.
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Old 26-05-2006, 10:34 PM   #127
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Two more level and a bonusz!
On level 44 just use the fake house strategy, than do finish the rest however you want. Wether you prefer mass paga, bombing with the helicopter, or even just capturing houses with winged soldiers they will all work on this level, as there are only 1 enemy group.

Here comes the next bonus level: there are 6 rocks and 9 baldie around. The time her will always be enough. The problem is: the place of the warp is random, and you have only 3 bomb. Wouldn't be fun maximising your chanes? So drop down 1(!) bomb, blow it with one other baldie (still this tmie you lost a scientist and another) then rescue everyone else (7 more). If the warp isn't there just quit and start again. This was the first time I thought I won something from the bonus levels, so I strongly advise doing this.
The only drawback is that there are no skunk on this level to help You out.

Level 45 is an easy level, IF you are fast enough. First thing to slow down the game as the bonus level incrised the in-game speed. Then turn to blue. Well, as You will see ther is absolutly no place to build where you start this level. So first do fake houses, than when it is time build near them a real one, and expand to the maximum. For this level you won't need any more houses.
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Old 29-05-2006, 11:26 AM   #128
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Level 46:
That was tiresome. So, you will have to use the fake house strategy, but not just that.
First turn to blue. You start with a RL1, but only 2 red inside, and you need the birth rate. So put in 3 more men and turn them red. Then IMMEDIATELY start building the fake houses. There will be skunks and you'd better care on your on, but that's just not possible. Keep bulding until you are SURE the C. won't build more.
THAN leave outside (on an island) 2 blue, and all the others should go in. Advence slowly: keep a balance between the house's size and the red baldies. Is suggest have 10 unit as basic, than give +5 after all expansion. Build to the maximum.
During the dead time use as many skunks as possible to neutralise the outside-enemies' threat. Strangely I found skunks again and again on this map, so I think they are repleaced after a certain amount of time.
If you feel build a lab for the rabbit invention. It will ease your life.
In the end just capture all house manualy.
advenced soldiers: keep 1 soldier in each house as you will have very few men for the start, and put one more in the actual house the C. trying to attack. This way you can keep these houses too, what helps you with the shovel/wings icons, lowers the enemy birth rate and makes you need less unit.
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Old 30-05-2006, 09:40 AM   #129
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The next 2 levels are very simlar and easy :brain:
Uniquly you have the adventages of the better terrain, both of you have the same number of units, and there are only 1 opponent.
Although on the 48th ther will be no skunks (and interesstingly it is a small map instead of the expected large). But if you carried some flame-invention from the 47th the rest soldiers will be easy to eliminate.
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Old 30-05-2006, 01:40 PM   #130
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L49: The only real difference here ... L47-8 is, that your starting place is not acceptable, and a WARP is on this level.
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