24-09-2009, 09:00 PM | #121 | ||
Join Date: Oct 2008
Location: Frösön, Sweden
Posts: 34
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Quote:
In your honor, I've named my first town Cheatsville. :-) |
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27-09-2009, 06:16 AM | #122 | ||
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yeah I get a whole set of error reports in the dosbox' game window and in fact the whole dosbox freezes.
as soon as I can reproduce it I post it (ironically it didn't happen again since I posted...) |
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28-09-2009, 09:38 AM | #123 | ||
Join Date: May 2008
Location: Waterside, South Africa
Posts: 3,138
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Grrr. I can't get past the point where my first power plant explodes I just get my city in the black, and I'm making about $200 a month, when pop goes the weasel. And I just don't get waterfall tiles either. Maybe I shouldn't start in the early 1900's? I must try figure out a way to get skyscrapers more easily, too. And how to get an airport to work
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28-09-2009, 10:38 AM | #124 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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Airports need large areas of space.
As for power plants, if you have enough cash to replace it, the plant will not blow up but the cash will be automatically substracted from your pool. |
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29-09-2009, 03:01 AM | #125 | ||
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so I was (finally) able to reproduce the error I run into from time to time:
dos/4gw professional error (2002): transfer stack overflow on interrupt 08h at 170:001ef75a and then a whole bunch of dos mumbo-jumbo... any ideas? Dosbox crashes to a complete freeze at this point although it shows me the command line thing at the very end of the message |
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29-09-2009, 06:51 AM | #126 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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Change the game's soundcard settings to match DOSBox' sound emulation settings. See if it helps.
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29-09-2009, 10:13 AM | #127 | ||
Join Date: May 2008
Location: Waterside, South Africa
Posts: 3,138
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Good news is, I got an airport working With two runways.
Now I shall have to try the whole thing again, but with more space for expansion and a more centralised area for public buildings. Ever used subways? Are they any good? Bus stations don't seem to be used much... |
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29-09-2009, 05:50 PM | #128 | ||
Join Date: Jul 2009
Location: Tottenham, England
Posts: 11
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Quote:
Train and Subway stations will take sims from within about a 3 square radius to another station on the network. I never found them very useful because you need to build so bloody many of them to get people around!!! Bus stations however seem to have an area effect of reducing traffic in the local area. The buses don't actually travel from station to station, one bus station will work on its own. Place bus stations at busy junctions/sections of road and you will notice that the traffic decrease noticably!!! :thumbs: |
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29-09-2009, 07:26 PM | #129 | ||
Join Date: May 2008
Location: Waterside, South Africa
Posts: 3,138
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Tks, I'll do that. I should build a prison too, but I hate prisons... Atm I'm enjoying my very own seaport And I'm trying to build a rail network but it's difficult with all the mountains in the way. I prefer this game to SC 3000; it has so much charm Once I've got the whole map full of city, I'll start turning on disasters /ebil ... Or try get archologies that'll launch into space
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29-09-2009, 10:27 PM | #130 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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Arete: Can send you a copy of my "perfect" city, if you like.
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