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Old 31-10-2005, 08:24 PM   #11
Nick
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Another nasty thing in Morrowind - at least I have it - when there is a combat, music switches from explore tunes to battle ones and during that switch your game stops. Can that be removed and how? Or maybe it is my computer? :blink:
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Old 31-10-2005, 08:27 PM   #12
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Uhm, I've never had that, even when playing on absolute minimum specs. It might have some exterior source.
You could just remove all music from the folders, but I doubt that would solve anything, not to mention that you'd be playing without music.
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Old 31-10-2005, 10:14 PM   #13
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That music problem sounds as if your computer is struggling, try lowering the setting, or turning music on. As for the person you killed, I don't know who that would be, what did he look like, was he human? What race is he? etc
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Old 31-10-2005, 10:20 PM   #14
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or you could turn the game music volume to zero, which disables it :P
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Old 03-11-2005, 01:25 AM   #15
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Quote:
Originally posted by Nick@Oct 31 2005, 09:24 PM
Another nasty thing in Morrowind - at least I have it - when there is a combat, music switches from explore tunes to battle ones and during that switch your game stops. Can that be removed and how? Or maybe it is my computer? :blink:
What leads you to believe the change in music is causing the game to freeze? What amount of RAM do you have, and what's your video card? Are you running any mods?
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Old 03-11-2005, 07:44 PM   #16
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That's right, but it looks like the main problem lies in me. I don't want to play without such great music!!!

BTW, I have Celeron 900, 384 Mb RAM, GeForce 2 MX 400 32Mb and some cheap sound card. It is called Vibra 128. Some rubbish of Creative Sound Blaster, as I understand.
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Old 03-11-2005, 08:03 PM   #17
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Quote:
Originally posted by Nick@Nov 3 2005, 08:44 PM
That's right, but it looks like the main problem lies in me. I don't want to play without such great music!!!

BTW, I have Celeron 900, 384 Mb RAM, GeForce 2 MX 400 32Mb and some cheap sound card. It is called Vibra 128. Some rubbish of Creative Sound Blaster, as I understand.
RAM's adequate but a bit low for optimal playing. Less than 1 gHz CPU? That's going to cause some processing problems. I had difficulties with a 1.3 gHz machine; now that's I've got 3 gHz, it sails along.
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Old 03-11-2005, 08:37 PM   #18
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I'm running it on 800 Mhz. In fact, I think my pc is nearly the same as Nick's (mine has less RAM, though)
I get very low fps, especially in Vivec (especially with Vivec Expanded); it usually goes below 1, but I'm used to it, so it works for me
The thing is, music has always worked flawlessly for me nonetheless. :blink:

The entire game has always worked flawlessly for me (untill I started using XP, that is <_< ).
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Old 26-11-2005, 12:17 PM   #19
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I ocasionally ran into some caves, where there are lot of zombies and strange dark elves. Deep in that cave there is some sort of strange altar and bells. Is there something, that you can do with them to gain anything?
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Old 26-11-2005, 12:50 PM   #20
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No. Just for your information, those are Sixth House shrines :P
Those dark elves are sleepers, those 'zombies' are humans or mer infected with corpus, which were unable to control the desease.

There's usually some good loot about, but sometimes hidden on ledges you'll have to levitate to, or hidden in corners or behind/under objects. When in those deep caverns, where you fight a Dagoth and see those bells, look around for the bell hammer (worth some gold) and take a good look around you for any chests, coffins or ridges.
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