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#1 | ||
![]() ![]() Join Date: May 2007
Location: ,
Posts: 2
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![]() I would like to know what changes as to be made in the dosbox.conf document for 1 - NOT be in full screen but change the size of the window !! I read everything but I cant manage to find this out. and 2 - How can I raise time speed for a game that I find is running slow ? |
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#2 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2007
Location: Brooklyn, United States
Posts: 667
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![]() Hold down the ALT key and press ENTER to switch between a window and full screen.
Hold down CTRL and press F12 to increase the cycles (speed up the game). Can be repeated as many times as needed. Hold down CTRL and press F11 to decrease cycles (slow down the game). Can be repeated as many times as needed. To change the dosbox.conf ... [sdl] # fullscreen -- Start dosbox directly in fullscreen. # fulldouble -- Use double buffering in fullscreen. # fullresolution -- What resolution to use for fullscreen: original or fixed size (e.g. 1024x768). # windowresolution -- Scale the window to this size IF the output device supports hardware scaling. # output -- What to use for output: surface,overlay,opengl,openglnb,ddraw. # autolock -- Mouse will automatically lock, if you click on the screen. # sensitiviy -- Mouse sensitivity. # waitonerror -- Wait before closing the console if dosbox has an error. # priority -- Priority levels for dosbox: lowest,lower,normal,higher,highest. # Second entry behind the comma is for when dosbox is not focused/minimized. # mapperfile -- File used to load/save the key/event mappings from. # usescancodes -- Avoid usage of symkeys, might not work on all operating systems. fullscreen=false <= change to true to default to full screen fulldouble=false fullresolution=640x480 windowresolution=original output=surface autolock=true sensitivity=100 waitonerror=true priority=higher,normal mapperfile=mapper.txt usescancodes=true [cpu] # core -- CPU Core used in emulation: simple,normal,full,dynamic. # cycles -- Amount of instructions dosbox tries to emulate each millisecond. # Setting this higher than your machine can handle is bad! # You can also let DOSBox guess the correct value by setting it to auto. # Please note that this guessing feature is still experimental. # cycleup -- Amount of cycles to increase/decrease with keycombo. # cycledown Setting it lower than 100 will be a percentage. core=normal cycles=3000 cycleup=500 <= Determines increase in cycles for pressing CTRL-F12 cycledown=100 <= Determines decrease in cycles for pressing CTRL-F11
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"The gadfly has returned! Thou simpering, whining stable dropping. I have defeated thee repeatedly and still thou darest crawl back for more punishment. Chastise thee I shall. Thy stature is insignificant and thy name moronic. Brother to the vole! Offspring of money grubbing know nothings!" ... Spellcraft: Aspects of Valor |
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#3 | ||
![]() ![]() ![]() Join Date: Jan 2006
Location: Recklinghuasen
Posts: 1,906
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![]() QUOTE(MagusTheGreat @ May 16 2007, 05:31 AM) [snapback]290441[/snapback] Quote:
# fullscreen -- Start dosbox directly in fullscreen. # fulldouble -- Use double buffering in fullscreen. # fullresolution -- What resolution to use for fullscreen: original or fixed size (e.g. 1024x768). # windowresolution -- Scale the window to this size IF the output device supports hardware scaling. # output -- What to use for output: surface,overlay,opengl,openglnb,ddraw. # autolock -- Mouse will automatically lock, if you click on the screen. # sensitiviy -- Mouse sensitivity. # waitonerror -- Wait before closing the console if dosbox has an error. # priority -- Priority levels for dosbox: lowest,lower,normal,higher,highest. # Second entry behind the comma is for when dosbox is not focused/minimized. # mapperfile -- File used to load/save the key/event mappings from. # usescancodes -- Avoid usage of symkeys, might not work on all operating systems. fullscreen=false fulldouble=false fullresolution=original windowresolution=original < change to whatever size you prefer, i. e. 800x600 or 640x480, the higher the larger the window |
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#4 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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![]() core=dynamic
This will increase the emulation speed, altough if the game you're running acquires a sudden tendency to crash - switch it back to normal. Also, I recommend the following cycle settings: cycles=12000 cycleup=1000 cycledown=1000 This is more or less an optimum for most games on my Sempron 2500+, and can be easily adjusted. Sometimes older games may need far lower cycle values, but in those cases even the default 3000 is typically too fast for them. |
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