14-03-2020, 05:28 PM | #211 | ||
Join Date: Jan 2020
Posts: 146
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kudos on the dev diaries!
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15-04-2020, 07:55 AM | #212 | ||
Join Date: Apr 2020
Posts: 1
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Yeah, they're really great! I was thinking of trying to come up with little mods based on Civ2, and these dev diaries are really going to help me a lot!
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16-04-2020, 07:26 PM | #213 | ||
Join Date: Jan 2020
Posts: 146
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what's the best place for civ 2 mods?
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10-05-2020, 03:16 PM | #214 | ||
Join Date: Apr 2005
Location: Australia
Posts: 71
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Quote:
Well then I guess I better post some new ones lol! HoMM2 Dev Diary 06 – Heroes, Units & City Buildings In The Civ2 Heroes Of Might & Magic 2 Mod: In the sixth dev diary we answer fan demands to show units while also showing off all city buildings and some small touch-ups to the city sky view. https://www.moddb.com/mods/civilizat...city-buildings Well I guess this makes a fitting time to post about my C&C project lol! As after months working on the huge Heroes of Might & Magic 2 Civ2 scenario I decided to turn my attention over to one of my other favourite franchises for some more fun Civ2 scenarios, the Command & Conquer and Red Alert universe! I started coming up with some pretty crazy ideas for huge Red Alert 2 Siege of New York scenario where you’ll be battling it out in city streets between huge sky scrapers however despite learning a lot from working on the HoMM2 scenario I wasn’t quite game enough to start that just yet. I’d also been thinking about a dark and moody scenario set in the C&C Tiberium universe and noticed that a fellow named Wonx2150 had already made a scenario in that universe but just hadn’t really done any proper graphics for it so I decided to take the easier route and remaster his scenario first to build up more experience before taking on the big Red Alert 2 scenario. I created a ModDB page for the C&C project and have made a few dev diaries covering stages of development similar to the HoMM2 mod ones. Stay tuned for dev diaries for the Red Alert 2 scenario here in the future too! C&C Dev Diary 01 - New terrain & units for the Civilization 2 - Command & Conquer Scenario In this first dev diary I look at changing Civ2’s terrain and cities to look like C&C2 as well as importing some cool new units. https://www.moddb.com/mods/civilizat...-terrain-units . C&C Dev Diary 02 – Finishing all terrain & units for the Civilization 2 – Command & Conquer Scenario: In the second dev diary I ask for some fan input and finish off importing all the new C&C unit graphics. https://www.moddb.com/mods/civilizat...-terrain-units . A question that has been foremost on my mind lately as I've been doing some serious scenario/mod hunting myself! Eg I've got a massive post at CivFinatics about stuff I'm looking for. The best places for Civ2 mods I know of are: CivFinatics Downloads and their Scenario Forums for Civ2 The amazing Civ2 Scenario League site The long dead Atomic Network site's Civ scenario collection was thankfully backed up to archive.org. It's a 6gig download but my god.. I opened the file there's over 500 Civ2 scenarios & mods in it, and some civ3 stuff too. The 20yr old Cradle of Civ scenario site is backed up and still works thanks to CivFinatics, I found a few rare gems there. Storm Over Civilization was a famous Civ scenario site that is sadly gone.. apparently the German folks at Civforum.de have a full backup but keep it under lock and key. They have a pretty good Civ2 scenario forum too and no ones told me off for speaking English there thankfully. I'm on the hunt for more! .
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Blake's Sanctum: - Total Conversion mods: Quest for Glory IV 3D Hexen, Star Trek Doom 2, & Star Wars Civilization 2 - Game Shrines: Age of Wonders, Babylon 5 Fan Games, Civilization, Command & Conquer, Elder Scrolls, Dune Games, Final Fantasy, Freelancer, Heroes of Might & Magic, Imperium Galactica, Master of Magic, Quest for Glory, Starflight, & Star Trek Games - MovieTV Shrines: Lord Of The Rings & Hobbit, & Star Trek - Emulation Last edited by Blake00; 21-08-2022 at 01:18 PM. |
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30-06-2020, 06:28 PM | #215 | ||
Join Date: Jun 2020
Posts: 5
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Wait, what? A Civilizations II x Command&Conquer mod? I have to try that RIGHT. NOW. I've grown up with these games, the nostalgia is kicking in hard...
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19-09-2020, 07:32 AM | #216 | ||
Join Date: Apr 2005
Location: Australia
Posts: 71
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If your love of C&C includes Red Alert then you'll love what I'm about to post as all the skills I've learned making the Heroes of Might & Magic and Command & Conquer scenarios is now being put into the hardest craziest scenario I (and probably most Civ2 modders) have ever attempted! A Red Alert 2 Siege of New York scenario where you'll be battling it out in city streets between huge sky scrapers.. yes I know I'm crazy as that's totally something the Civ2 engine wasn't built for hahaha! Here are the first 3 dev diaries on the Red Alert 2 Siege of New York scenario. Disclaimer - Hopefully the final product will be waaaaay better than all these WIP test shots but I gotta start somewhere haha. RA2 Dev Diary 01 - Liberty Island, Bridges & Buildings in the Civilization 2 - Red Alert 2 Scenario In this first dev diary we look at experimenting with Civ2's terrain limits & using some sneaky tricks to begin creating a Red Alert 2 style city map with Liberty island, bridges and buildings. https://www.moddb.com/mods/civilizat...dges-buildings . RA2 Dev Diary 02 - Bigger Buildings & More Decoration in the Civilization 2 - Red Alert 2 Scenario In the second dev diary we look at adding bigger buildings, Command centers with walls, and lots of other nice decoration trying to push Civ2's terrain limits. https://www.moddb.com/mods/civilizat...ore-decoration . RA2 Dev Diary 03 - McBurger Kong & Better Quality Buildings in the Civilization 2 - Red Alert 2 Scenario In the third dev diary we look at adding special fun buildings like the McBurger Kong and Petrol Station, while overhauling all previously made small buildings to much better quality. https://www.moddb.com/mods/civilizat...tter-buildings .
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Blake's Sanctum: - Total Conversion mods: Quest for Glory IV 3D Hexen, Star Trek Doom 2, & Star Wars Civilization 2 - Game Shrines: Age of Wonders, Babylon 5 Fan Games, Civilization, Command & Conquer, Elder Scrolls, Dune Games, Final Fantasy, Freelancer, Heroes of Might & Magic, Imperium Galactica, Master of Magic, Quest for Glory, Starflight, & Star Trek Games - MovieTV Shrines: Lord Of The Rings & Hobbit, & Star Trek - Emulation Last edited by Blake00; 21-08-2022 at 01:20 PM. |
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24-01-2021, 09:31 AM | #217 | ||
Join Date: Apr 2005
Location: Australia
Posts: 71
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Sorry for the delay.. busy times! Here's another 2 new dev diaries from my big Civilization 2 Red Alert 2 scenario.
RA2 Dev Diary 04 - Final Super Buildings in the Civilization 2 - Red Alert 2 Scenario In this fourth dev diary we hit our stride and finish off all building types - big ones, little ones, and the biiiig difficult 3x3 super skyscrapers! https://www.moddb.com/mods/civilizat...uper-buildings . RA2 Dev Diary 05 – Finishing Bases & the Map for the Civilization 2 – Red Alert 2 Scenario In the fifth dev diary we finally finished all city buildings and base buildings allowing us to finalise the design of the map. https://www.moddb.com/mods/civilizat...-the-bases-map .
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Blake's Sanctum: - Total Conversion mods: Quest for Glory IV 3D Hexen, Star Trek Doom 2, & Star Wars Civilization 2 - Game Shrines: Age of Wonders, Babylon 5 Fan Games, Civilization, Command & Conquer, Elder Scrolls, Dune Games, Final Fantasy, Freelancer, Heroes of Might & Magic, Imperium Galactica, Master of Magic, Quest for Glory, Starflight, & Star Trek Games - MovieTV Shrines: Lord Of The Rings & Hobbit, & Star Trek - Emulation Last edited by Blake00; 21-08-2022 at 01:20 PM. |
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30-01-2021, 09:06 AM | #218 | ||
Join Date: Apr 2005
Location: Australia
Posts: 71
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For anyone who's ever wished there was a opensource rebuild of Civilization 2, it turns out there is one! A talented member of the Civ community named Axx has worked on and off over the years on a Civ2 clone build and has recently been answering questions and posting links and pictures from his project here:
https://forums.civfanatics.com/threa...#post-15983617 Before anyone says it yes there's FreeCiv and C-Evo but they're not 1:1 Civ2 clones (that attempt to replicate everything Civ2 does). They're their own Civ games that have a bit of Civ2 feel to them but are written completely differently and contain bits from multiple Civ games as well as using their own unique features & ideas. Civ2's original source files were apparently lost in the downfall of Microprose, so it would be interesting to see what the fan community could do with an opensource Civ2 rebuild. Screenshots from his project: https://i.ibb.co/KGVzSkL/1.png https://i.ibb.co/FqXPJbk/2.png .
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Blake's Sanctum: - Total Conversion mods: Quest for Glory IV 3D Hexen, Star Trek Doom 2, & Star Wars Civilization 2 - Game Shrines: Age of Wonders, Babylon 5 Fan Games, Civilization, Command & Conquer, Elder Scrolls, Dune Games, Final Fantasy, Freelancer, Heroes of Might & Magic, Imperium Galactica, Master of Magic, Quest for Glory, Starflight, & Star Trek Games - MovieTV Shrines: Lord Of The Rings & Hobbit, & Star Trek - Emulation |
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09-01-2022, 11:37 AM | #219 | ||
Join Date: Apr 2005
Location: Australia
Posts: 71
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Sorry it's been so long since my last projects update guys. I took a bit of a break from all my Civilization 2 modding projects to work on preserving other peoples Civ2 scenarios & mods across multiple sites (CivFanatics, ModDB & Internet Archive) as it became pretty apparent that so much great work had been lost over the last 20+ years and someone needed to do something to stop the rot. It's taken me most of 2021 but I've rescued collections containing thousands of old scenarios so hopefully most of what was lost is safe now! There's still plenty more out there I'm trying to find and rescue though.
Because it was recently the 30th anniversary celebration of Sid Meier's Civilization 1 I also took some time to release my Civilization 1 mods to the world along with some videos that show people how they can play Civ1 in HD with mods & scenarios on modern machines using a VM. These Civ1 videos kick off a huge video series I've been working on for years that will show fans how they can play all the classic Civ1-2-3etc/Col/MoM/CtP/AlphaC games in HD with some of the best mods and scenarios out there. I didn't create dev diaries for these mods as they're pretty simple compared to my big Civ2 ones I've been posting about in this thread but I have done some info & release articles on ModDB. I very much look forward to the day this year I do my final release posts for all the Civ2 stuff in this thread haha. Civilization 1 For Windows - Soundtrack Overhaul Mod Release! https://www.moddb.com/mods/civwin-co...ul-mod-release Civilization 1 – Play As Barbarians Scenario release! https://www.moddb.com/mods/attilas-c...enario-release
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Blake's Sanctum: - Total Conversion mods: Quest for Glory IV 3D Hexen, Star Trek Doom 2, & Star Wars Civilization 2 - Game Shrines: Age of Wonders, Babylon 5 Fan Games, Civilization, Command & Conquer, Elder Scrolls, Dune Games, Final Fantasy, Freelancer, Heroes of Might & Magic, Imperium Galactica, Master of Magic, Quest for Glory, Starflight, & Star Trek Games - MovieTV Shrines: Lord Of The Rings & Hobbit, & Star Trek - Emulation |
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21-08-2022, 01:21 PM | #220 | ||
Join Date: Apr 2005
Location: Australia
Posts: 71
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Well after so long since the last project update I guess it's time to post some new ones! Yes I'm finally back working on my mod projects again.
RA2 Dev Diary 06 – Units & Other Final Graphics for the Civilization 2 – Red Alert 2 Scenario In this sixth dev diary for the Civ2 Red Alert 2 scenario we’re in the home stretch as the title loading screen plus all units, technologies, & base improvements are completed. https://www.moddb.com/mods/civilizat...final-graphics . . HoMM2 Dev Diary 07 - New Diplomacy, Dragon Launch & Animating High Council For The Civ2 Heroes Of Might & Magic 2 Mod: In this seventh dev diary for the Civ2 HoMM2 mod we take on the 3 final frontiers of Civ2 editing and change the diplomacy screen background, spaceship construction sequence, and grand council video advisors with cool HoMM2 content. In the case of the council I had to create animating versions of HoMM2 hero portraits! https://www.moddb.com/mods/civilizat...h-high-council . . .
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Blake's Sanctum: - Total Conversion mods: Quest for Glory IV 3D Hexen, Star Trek Doom 2, & Star Wars Civilization 2 - Game Shrines: Age of Wonders, Babylon 5 Fan Games, Civilization, Command & Conquer, Elder Scrolls, Dune Games, Final Fantasy, Freelancer, Heroes of Might & Magic, Imperium Galactica, Master of Magic, Quest for Glory, Starflight, & Star Trek Games - MovieTV Shrines: Lord Of The Rings & Hobbit, & Star Trek - Emulation |
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