06-07-2005, 02:10 AM | #21 | ||
Join Date: Feb 2005
Location: Stephens City, United States
Posts: 488
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You get traits from me. Shunk had a pre-existing character from another round, found here.
Also, Psucks does not get DIP, as he is a robot. Oh, and you can't have Cyber Implants already. I havw to give that to you in a roleplay situation. |
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06-07-2005, 02:12 AM | #22 | ||
Join Date: May 2005
Location: ,
Posts: 250
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ah Danke Sehr :bye:
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06-07-2005, 02:44 AM | #23 | ||
Join Date: Mar 2005
Location: Baltezers, Latvia
Posts: 432
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Quote:
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06-07-2005, 07:06 AM | #24 | ||
Join Date: Dec 2004
Location: York, England
Posts: 741
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done...
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07-07-2005, 12:11 AM | #25 | ||
Join Date: May 2005
Location: ,
Posts: 250
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erik said we might be playing in the morning 9 o clock us time if you can find a way to convert it i'd love a link to whatever can do that i gots lots of foreign freinds :whistle:
*EDIT* me and erik are currently revamping the whole guns section (i did research to make them as accurate as possiable) and the strength tebles has been updated well not here yet there are some new armors and even upgrades for the robots (only 2 though cant get any ideas) |
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08-07-2005, 09:10 PM | #26 | ||
Join Date: Dec 2004
Location: York, England
Posts: 741
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excellent... can I help in any way?
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08-07-2005, 09:53 PM | #27 | ||
Join Date: May 2005
Location: ,
Posts: 250
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sure we need help on trait ideas and robot upgrades but erik came up with my trait while i was playing so maybe we should do that instead let everyone play and by how there character has acted make up a trait to fit them
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09-07-2005, 01:59 PM | #28 | ||
Join Date: Feb 2005
Location: Stephens City, United States
Posts: 488
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hehe yes that seems like a good Idea Shunk. hehe. those guns you made are marvelous! Hehe. Sorry, I just can't get over your avatar. LOL
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09-07-2005, 04:44 PM | #29 | ||
Join Date: May 2005
Location: ,
Posts: 250
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well i have had that picture for quite some time i got a feeling yesterday to be silly so is it okay if we make this game take forever you know like if some ones not arround that plays to just wait cuz i dont want to move and leave tulac behind like last time
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10-07-2005, 09:06 AM | #30 | ||
Join Date: Dec 2004
Location: York, England
Posts: 741
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Hmm robot traits, eh?
How's about if I kill enough humanoids I can wear a belt of their heads? Maybe that will make people scared and make them run away. I could have it as an item and choose when to wear it, it would obviously be bad to wear it when talking to somebody, they'd be scared, but if we got ambushed then I could put it on and all of our enemies would be scared (the team would not, they'd have gotten used to my robotic habits). Or some kind of mutant hunter trait, where I got a little bonus against them and a little penalty against, say, ghouls if we had to fight them. Something like that. |
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