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Old 13-05-2008, 04:40 PM   #1
Sebatianos
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Default Moebius - The Orb of Celestial Harmony

Feel free to comment and discuss this game here. Also, if you have any useful tips or tricks don't hesitate to share them with other people! Thanks!

Review and Download (if available)
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Old 13-05-2008, 05:08 PM   #2
Geezer
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Those plants in the screen shots have a strange resemblance to the cannabis that used to grow outside my house at the university many years ago.
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"The gadfly has returned! Thou simpering, whining stable dropping. I have defeated thee repeatedly and still thou darest crawl back for more punishment. Chastise thee I shall. Thy stature is insignificant and thy name moronic. Brother to the vole! Offspring of money grubbing know nothings!" ... Spellcraft: Aspects of Valor
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Old 13-05-2008, 05:46 PM   #3
Sebatianos
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Heh, maybe the game producer studied at the same place :laugh:
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Old 13-05-2008, 06:35 PM   #4
massplus
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Default Ahhh

Fantastic game... I remember playing it when I was 12 on my old Apple 2. The story is full of Asian mysticism and exotic locations. Also, the means to cast spells are very original and contribute to the great atmosphere. If I had to rate Moebius, I'd say that it is as good and as engrossing as the likes of Ultima 4 and 5. Haven't really played the sequel, Windwalker, but looks good too!
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Old 13-05-2008, 06:40 PM   #5
Sebatianos
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And I guess what you'll be doing soon, because guess which is the next game planned to be on Abandonia? :amused:
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Old 13-05-2008, 07:11 PM   #6
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... is that Burt Reynolds? :weird:
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Old 13-05-2008, 08:40 PM   #7
Geezer
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From the Book of Moebius and reference card.

B-Bare hands; put sword away.

C-Communicate with character, press appropriate initial letter when Communication Menu appears.

D-Open or close door. Use movement keys to indicate direction of door.

E-Equip with sword, ie hold sword at ready.

F-Cast Fireball. Available only in shrines. Use movement keys to choose direction when indicated.

G-Get item or fresh water.

H-Hit with hammer if one has hammer.

L-Listen. Disciple's effective listening radius will improve with level increase.

M-Magic. Choose appropriate initial letter when Magic Menu appears. NOTE: "Utter Prayer" requires a period of fasting after which "Utter Prayer" must be selected again in order to activate a prayer. "Stop All" will end all magic in use at the time.

Q-Quit and Save game. Up to three adventures may be saved. You will be asked whether to update Book of Moebius. Doing so updates disciple's record in the roster. This is optional and is done automatically when moving between realms.

R-Restart at last saved position. NOTE: If disciple is killed in combat, Restart will not restore to position prior to combat.

S-Swing sword; to cut vegetation or attack adjacent character. Use movement keys to chose direction when indicated.

T-Throw shuriken, if one has shurikens. Use movement keys to chose direction when indicated. NOTE: If an opponent is right next to you, your shurikens will not be very effective.

U-Use item in inventory. Will turn torch on/off, if torch chosen. When inventory menu appears, press the appropriate initial letter to chose item.

V-View Maps. At Map Menu, press the appropriate initial letter of the map to be viewed. Pressing "Return" will return to the Map Menu. Pressing "Return" again will return to the game play. When viewing the Memory Map, use the movement keys to scroll map. Pressing 1-9 will adjust the scrolling rate of the map.

1 to 9-Set game speed. Slowest to fastest.

RETURN-Break and run during combat. Does not work in training. NOTE: The probability of successfully breaking and running from combat decreases with lowered dexterity. Return also exits from all menus and will cancel most of the adventuring commands (throw, swing, fireball etc).

F1-Pause game. Pressing F1 again will display Options and character Status during Adventure.

During combat ..
A-Long stride left
S-Long stride right
Z-Short step left
X-Short step right

Sword ..
I-Short upper swing
K-Short middle swing
,-Short lower swing
O-Long upper swing
L-Long middle swing
.-Long lower swing
SPACEBAR-Block

Karate ..
I-High kick
K-Middle kick
,-Low kick
O-High punch
L-Middle punch
.-Low punch
SPACEBAR-Block
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"The gadfly has returned! Thou simpering, whining stable dropping. I have defeated thee repeatedly and still thou darest crawl back for more punishment. Chastise thee I shall. Thy stature is insignificant and thy name moronic. Brother to the vole! Offspring of money grubbing know nothings!" ... Spellcraft: Aspects of Valor
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Old 14-05-2008, 08:36 PM   #8
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Default Great Game! 2 Questions

I used to play this game on my Amiga so many years ago and I loved it. I got to the air realm, but was never able to complete the game, as soon as I saw it on Abandonia I downloaded it.

I am running it with Dosbox, I just unpacked it into a folder on my c: drive and ran the exe. The game runs just fine, and looks just like the amiga version but I have just 2 problems and havent found solutions to them.

First, the sound blows, it is all beeps and clicks. On the Amiga version when you kicked a guy it made a very satisfying CRACK sound, it also had music if I remember correctly. In the options, there is an entry for music but it doesnt seem to do anything. I tried to actually install the game by creating a new folder and installing to it. It keeps saying files not found.. I am perplexed. If anyone has successfully gotten Moebius to run with music and sound please let me know.

Second issue is no mouse support. The Amiga version had icons to click on during battle, and divination could be done via mouse. Once again, I am wondering if the game must be installed correctly in order for the mouse to work. I hope someone can answer please.

Sorry for the long post, this game truly was a gem of my childhood and I am very excited to get a chance to play it once again
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Old 14-05-2008, 08:40 PM   #9
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Well, it is possible (acctually quite likely) that the PC port features no real music, since the game is quite old and most games had only PC speaker sound (which wasn't all that good usually). And the same goes for the mouse support.

At the time Amiga was a superior machine by far - remember we're talking late 80s here. PC was just getting on the level of C64 graphic-wise (although some games even earlier showed the great potencial PC had).

In other words, I couldn't get the game to run with music or mouse suport and automatically assumed the game never had these features - if anybody has a different experiance I'd be very happy to hear the sound.
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Old 16-05-2008, 12:16 AM   #10
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Hmmm, I actually considered that but I figured I must be doing something wrong. It is kind of a shame though, the lack of sound is very noticeable especially when walking around. Ah well, thanks for the reply.
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