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Old 26-01-2008, 11:53 PM   #21
Blood-Pigggy
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That's dumb. I don't consider this topic to be all that "proper" but saying that it should be closed is the reason why so many people constantly complain here. As long as it starts discussion or entertains some people in here, who really cares. It's in the blah section which is pretty much the only place it can fit. It's not art because I wrote it in thirty minutes while being extremely bored.
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Old 27-01-2008, 12:05 AM   #22
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The least you can say is that a bored BP can be extemely entertaining.

Me hopes that BP may be bored a lot. :amused:
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Old 27-01-2008, 12:24 AM   #23
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The fact you wrote it in 30 minutes is not what make it art or not BP... A lot of "art" pieces we have in museums been made in less time than that, you know...
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Old 27-01-2008, 12:27 AM   #24
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Ok.

======================================= UNHANDLED EXCEPTION OCCURED ================================================== ====
======================================= CRASH INFOS: ================================================== ===================
GOTHIC 1.08j, Parser Version: 50
User: Other, CPUType: 586, Mem: 959 MB total, 316 MB free
Camera: Pos(-54529.8359/2306.03418/6135.1792), At(-0.596879542/-0.0806913003/-0.798262954)
Startup Options:
=============================================== CALLSTACK : ================================================== ============
001B:73956201 (0x00926E98 0x00000005 0x000B42C0 0x00000000) D3DIM700.DLL
001B:73957450 (0x00000001 0x02D0430C 0x7FF20034 0x00000000) D3DIM700.DLL
001B:73958EE0 (0x000B4200 0x00000006 0x000001C4 0x00926E98) D3DIM700.DLL
001B:00738112 (0x00000000 0x00736A81 0x37EB93AE 0x02D0430C) gothic.exe, zCRnd_D3D::3D_PolyDrawTwoPassTexture()+1890 byte(s), D:\dev\Gothic\current_work\ZenGin\_Kurt\zRndD3D_Re nder.cpp, line 811+29 byte(s)
001B:007369E1 (0xFFFFFFFF 0x0056292E 0x02D0430C 0x01F4D294) gothic.exe, zCRnd_D3D:rawPoly()+289 byte(s), D:\dev\Gothic\current_work\ZenGin\_Kurt\zRndD3D_Re nder.cpp, line 457
001B:007EE1C6 (0x00000000 0x00000000 0x00000000 0x00000000) gothic.exe, SetFileAttributesA()+250808 byte(s)
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Old 27-01-2008, 01:04 AM   #25
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That's not art, it's an error log dump.
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Old 27-01-2008, 01:49 AM   #26
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I consider making a game crash because there's five hundred times too many blood decals spattered all over the area for the game to handle from me running to every area in the game and hitting each NPC with a club then having them chase me around into a canyon and beat me with their weapons in a futile effort because I put on an invincibility cheat while I try to punch them to death a work of art.
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Old 27-01-2008, 07:55 AM   #27
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Quote:
Originally Posted by Blood-Pigggy View Post
As long as it starts discussion or entertains some people in here, who really cares. It's in the blah section
Again I agree. :P
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Old 27-01-2008, 08:53 AM   #28
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:laugh:
Quote:
Originally Posted by Blood-Pigggy View Post
Ok.

======================================= UNHANDLED EXCEPTION OCCURED ================================================== ====
======================================= CRASH INFOS: ================================================== ===================
GOTHIC 1.08j, Parser Version: 50
User: Other, CPUType: 586, Mem: 959 MB total, 316 MB free
Camera: Pos(-54529.8359/2306.03418/6135.1792), At(-0.596879542/-0.0806913003/-0.798262954)
Startup Options:
=============================================== CALLSTACK : ================================================== ============
001B:73956201 (0x00926E98 0x00000005 0x000B42C0 0x00000000) D3DIM700.DLL
001B:73957450 (0x00000001 0x02D0430C 0x7FF20034 0x00000000) D3DIM700.DLL
001B:73958EE0 (0x000B4200 0x00000006 0x000001C4 0x00926E98) D3DIM700.DLL
001B:00738112 (0x00000000 0x00736A81 0x37EB93AE 0x02D0430C) gothic.exe, zCRnd_D3D::3D_PolyDrawTwoPassTexture()+1890 byte(s), D:\dev\Gothic\current_work\ZenGin\_Kurt\zRndD3D_Re nder.cpp, line 811+29 byte(s)
001B:007369E1 (0xFFFFFFFF 0x0056292E 0x02D0430C 0x01F4D294) gothic.exe, zCRnd_D3D:rawPoly()+289 byte(s), D:\dev\Gothic\current_work\ZenGin\_Kurt\zRndD3D_Re nder.cpp, line 457
001B:007EE1C6 (0x00000000 0x00000000 0x00000000 0x00000000) gothic.exe, SetFileAttributesA()+250808 byte(s)
eof, it is art (i don't mean error dump). if you draw a picture and it's not mona lisa it is still art.
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Old 27-01-2008, 11:22 AM   #29
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Well, it's not like BP wrote that all by himself either...
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Old 27-01-2008, 04:24 PM   #30
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Um, I did write that all by myself.
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