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Old 03-06-2008, 07:51 PM   #11
_r.u.s.s.
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gee, get her drunk first. tsk, howdays hesitating boys
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Old 03-06-2008, 08:00 PM   #12
Cury
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Thanks for the help that should work
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Old 03-06-2008, 09:25 PM   #13
Geezer
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You're not trying to do CPR on the drunk girl in the bar are you?
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Old 18-09-2008, 09:46 AM   #14
underlig
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from what i remember i had to win in rummy against some guy to get some device needed at the end of the game.

great game though, even if it took a hundred tries to make it through the ice...
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Old 18-09-2008, 02:37 PM   #15
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Quote:
Originally Posted by underlig View Post
from what i remember i had to win in rummy against some guy to get some device needed at the end of the game.

great game though, even if it took a hundred tries to make it through the ice...
Not rummy. Dice.
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"The gadfly has returned! Thou simpering, whining stable dropping. I have defeated thee repeatedly and still thou darest crawl back for more punishment. Chastise thee I shall. Thy stature is insignificant and thy name moronic. Brother to the vole! Offspring of money grubbing know nothings!" ... Spellcraft: Aspects of Valor
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Old 22-01-2009, 08:53 PM   #16
Kloudstriker
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Quote:
Originally Posted by JMB View Post
I have a bunch of saved games still but I can't remember the exact sequence of events where you are at. I have one called ice station. Does that sound about right? The score there is 140.
Hey JMB - just checked back on this thread. My apologies! If you could send over what you have that'd be very cool! PM me and we can exchange email addresses.

THANKS!
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Old 08-05-2009, 04:36 PM   #17
callmechia
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Default Decoding messages...

Hey guys,

I've just received the encoded radio messages, then converted the letters I got into numbers w/the decoder book. I understand that you're then supposed to find the page, line and word that correspond to those numbers in the manual.

Problem is, things don't always match up, particularly for the CIA messages.
I always get numbers like 88-9-3 and not only does pg 88 not exist, neither does line 9. I am able to get the first (Washington) message... but even though I've been restoring time after time to get diff numbers, I can't seem to get a sequence that allows me to decode the CIA message.

Any help please??
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Old 09-05-2009, 02:28 PM   #18
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Quote:
Originally Posted by callmechia View Post
Hey guys,

I've just received the encoded radio messages, then converted the letters I got into numbers w/the decoder book. I understand that you're then supposed to find the page, line and word that correspond to those numbers in the manual.

Problem is, things don't always match up, particularly for the CIA messages.
I always get numbers like 88-9-3 and not only does pg 88 not exist, neither does line 9. I am able to get the first (Washington) message... but even though I've been restoring time after time to get diff numbers, I can't seem to get a sequence that allows me to decode the CIA message.

Any help please??
If I remember correctly the CIA messages need to be decoded differently than the Washington messages. Go to this link and scroll down to the decoding section and see if that helps.
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Old 13-05-2009, 04:05 AM   #19
callmechia
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That is a little better, but still confusing... I'll try it out when I get a chance to play this weekend... thanks anyway!
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Old 15-06-2009, 07:48 PM   #20
cnquist
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I'm looking forward to try out yet another sierra title I did not know existed until I search around on this site. Sierra games were my favorite back in the day. It will be nice to discover some more for the first time.
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