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24-09-2010, 05:26 PM | #51 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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A smaller version of the crack for 1.2. Switching to stdio for the input/output operations worked wonders.
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09-06-2011, 11:04 PM | #52 | ||
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Newby with a GNBNA upgrade issue
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10-06-2011, 09:36 AM | #53 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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This is not an upgrade. It's a crack that permamently removes copy protection checks from the game.
You need to patch your game to version 1.2 before using it. Then put the executable in the game directory and run it (it's a Windows executable, mind you) - once it does its' job, the game should no longer prompt you for any copy protection answers. |
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29-07-2011, 07:28 PM | #54 | ||
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It had great potential but...
An opening screen shows the credits, including the playtesters. I would have been embarrassed to have had my name included. There are too many bugs and too many poorly tested actions.
You can't shoot torpedoes when the weather is rough??? WTF? Were the crews afraid it would damage the torpedoes??? CVs start off with 12 aircraft and there is no way to restock them, even sending the CV in for repairs will not restock them. But then I stumbled upon this: when not in battle mode, have a CV launch one aircraft at a time at an enemy TF. Due to a bug in the game the CV thinks 11 aircraft were launched. When the CV is ready to attack again you will have 11 + 12 - number of aircraft shot down. Assuming no aircraft were shot down you will have 23 aircraft ready for the next attack. Launch one aircraft again. You will have 45 aircraft for the next attack. After you get over about 110 aircraft another bug will not allow you to launch aircraft. I sank three battlecruisers with one CV doing this, just for sh!ts and giggles. Playing the British I send out the Sheffield class cruisers (33 knots, 12 x 6" guns) and intercept and shadow the enemy. Just as it starts to get dark I overtake the Germans by 1 knot. The battle will start anywhere with the ships a few hundred yards to a few thousand yards away from each other, depending how dark it was. After the first salvo I shift to narrow targeting. I have sank the Bismarck in 50 seconds. The German lookouts only go out to look once an hour, I guess. |
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15-10-2012, 03:50 AM | #55 | ||
Join Date: Oct 2012
Posts: 1
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Great Naval Battles 1939-1943 Expansion Pack
Hello everyone,
First up apologies for dragging up an old thread, but tried searching the forum without much success, does anyone know of a source for the "America in the Atlantic" expansion pack? I bought this game & the subsequent Superships expansion back in 1992 and always meant to get this last expansion... If anyone can shed any light on its whereabouts I'd greatly appreciate it. Thanks! -Dave. |
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15-09-2014, 10:46 AM | #56 | ||
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24-12-2014, 05:23 AM | #57 | ||
Join Date: Dec 2014
Location: ,
Posts: 2
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Just found the complete game, v1.2, with both the Superships and America expansion packs.
http://www.old-games.com/download/42...aval-battles-1 Download the 4MB version, I couldn't get the 1.9MB version to run. The 4MB Easy Install version has an .exe that you run from windows and it starts the game up in its own DOSBox (no need to install DOSBox first). Good luck. |
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12-11-2015, 08:18 PM | #58 | ||
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Password List
If anyone has the password list, can they please email it to me at mkmosley3993@yahoo.com Thanks.
I remember playing this game years ago (love it - my first real strategy game) and had given up on trying to play it again, until I saw this thread, but those pesky passwords needed from the manual are preventing me from playing. |
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12-09-2021, 12:41 PM | #59 | ||
Join Date: Dec 2014
Location: ,
Posts: 2
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User Manual PDF
I have the user manual in PDF, but at 22.5 MB, it's too large to upload here. If anyone has a way to share it, message me.
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13-09-2021, 01:42 PM | #60 | ||
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If you are really determined to share it, you can use Google Disk, or Mega.
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