10-08-2005, 07:39 PM | #21 | ||
Join Date: Sep 2004
Location: Celebration, United States
Posts: 1,195
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I was extreamly focused too I just worked myself out so much I couldnt do anymore.
But thats not true really the computer I have the source on hasnt had internet for 8 months so thats another reason i havent been working on it |
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10-08-2005, 07:39 PM | #22 | ||
Join Date: Oct 2003
Location: Telford, England
Posts: 1,303
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Good idea.. I'll go program something for ICT.. hehe.. bug off excel.. C++ kicks your behind!
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10-08-2005, 07:46 PM | #23 | ||
Join Date: Sep 2004
Location: Celebration, United States
Posts: 1,195
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Im not smart enough to learn C++ i have tried several times and it never ever works out
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10-08-2005, 07:59 PM | #24 | ||
Join Date: Jan 2005
Location: Wilmington, United States
Posts: 2,660
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Due to a problem the demo will be delayed, trying to get this thing to evolve correctly is ALOT of work.
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10-08-2005, 07:59 PM | #25 | ||
Join Date: Oct 2003
Location: Telford, England
Posts: 1,303
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C++ is easy...
SDL is not..
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I liked the old forum.. =/ |
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10-08-2005, 08:13 PM | #26 | ||
Join Date: Jan 2005
Location: Wilmington, United States
Posts: 2,660
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C++ is tough when you're trying to make games.
SDL is irrelevant to me. The problem has been fixed, only one more thing to do and the demo will be ready. It's going to be glitchy cause it's only a alpha (v. 01) So point out everything you can.
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Youtube Channel - http://youtube.com/user/BloodPigggy My Site - http://sites.google.com/site/eyenixon |
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10-08-2005, 08:48 PM | #27 | ||
Join Date: Jan 2005
Location: Wilmington, United States
Posts: 2,660
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Okay, now you can download, be patient and wait, as the server is VERY slow...
HOLY CRAP, I finally got it working, Jesus that was annoying. Be warned, it's very buggy Feel free to make suggestions. I've already decided a few things to change. 1. The rate at which food respawns is too slow. 2. I haven't added humans yet, or a human encampment. 3. There's very little to do right now. All I need is input about the engine, spells, idea, and potential. Be patient at the beggining and evolve your creature as fast as possible, then feed him some coal, it's so fun to have him shoot at things Download Tip: Whatever you do, do not use the blaze spell when you start.
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Youtube Channel - http://youtube.com/user/BloodPigggy My Site - http://sites.google.com/site/eyenixon |
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10-08-2005, 10:31 PM | #28 | ||
Join Date: Sep 2004
Location: Celebration, United States
Posts: 1,195
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brilliant bloody damn brilliant. Umm have you implemented coal yet because i couldnt find any. other then that BRILLIANT! and how do you evolve
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10-08-2005, 10:35 PM | #29 | ||
Join Date: Jan 2005
Location: Wilmington, United States
Posts: 2,660
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You have to eat about 10 rabbits, they respawn every now and then. You know how to feed him right?
As for coal, you need to burn down trees with fireball, use teleport on the ashes, then use the ashes, you kinda have to push your creature towards the coals to make him eat it. (I don't know if I put in that he's attracted when you put your mouse over it). Once he eats some cold the grey counter will go up, then when he evolves every now and then he'll shoot fireballs randomly upwards, depending if he has coal. Edit: Did you find everything alright? I mean you know how to cast spells and everything easy right? Read the instructions eh?
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Youtube Channel - http://youtube.com/user/BloodPigggy My Site - http://sites.google.com/site/eyenixon |
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10-08-2005, 10:55 PM | #30 | ||
Join Date: Sep 2004
Location: Celebration, United States
Posts: 1,195
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yes the instructions are well written this could turn into a very good freeware game if done right!
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