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Old 19-10-2005, 06:17 PM   #51
FiberWire
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Trully a classic...one in a million game!
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Old 19-10-2005, 07:41 PM   #52
DSmidgy
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Yes, Allied general works on WinXP.
Right click on AG.exe and choose Properties, Compatibility tab, check Run in 256 colors.

Only select Run in 256 colors, nothing else.
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Old 24-10-2005, 01:40 PM   #53
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Well, I did get AG to work... if you use XP

Do this:

Download AG (obviously LOL) and use winzip

Google wing.dll (i think that's the file name) and use winzip on the zip file and put wing.dll in the ag folder

right click on ag.exe go to properties enable win95 on compatibility mode 256 colors

you might need to go to 16 bit it depends

PG is way better than AG.. no doubt
                       
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Old 24-10-2005, 01:44 PM   #54
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That's me as guest ^^^^^^^^^ forgot to login LOL. but yeah, it should work after that. also google some scenarios after you finish ag or pg so you can get new scenarios that are made by many fanatics...
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Old 29-10-2005, 07:21 PM   #55
laiocfar
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These scenarios will work even in an old cd version and where i can found them?
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Old 20-12-2005, 08:22 PM   #56
billz
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how to start pg in dos box?
                       
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Old 28-12-2005, 11:54 PM   #57
laiocfar
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u tried the normal way, in short, did u know how to use dos box?
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Old 29-12-2005, 02:24 AM   #58
JimmyJ
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I have the original Panzer general on cd, would this fetch me much money on E-Bay?
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Old 30-12-2005, 03:21 AM   #59
laiocfar
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eh.... no :bleh:
well i never buyed nothing on e-bay
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Old 13-01-2006, 01:24 PM   #60
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An excellent game. Another one I lost a lot of time to. Not really detailed enough for a true wargame simulation but entertaining and challenging enough as a game. Allied General wasn't as good a solo game but it allowed email play against a human opponent and that was a real step up in difficulty. Unfortunately this was one of those games where gameplay seemed to get progressively worse in each new version.

I'd forgotten about level bomber suppression. It was useful against anything but it's real value was when the enemy had superior units - it made it possible to neutralise most of their strength before attacking with your own inferior units.

Core unit preservation was vital and balancing that against winning as quickly as possible was the main challenge. One of the things which made it unrealistic was the way that encouraged you to use non-core units - as cannon-fodder.)
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