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Old 11-11-2007, 05:59 PM   #81
gufu1992
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Bleh... just wait inside some house till they run out of ammo and then play a little game of hide & seek with them.
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Old 18-11-2007, 04:17 PM   #82
Dave
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<div class='quotetop'>QUOTE(Doubler @ Nov 9 2007, 05:53 PM) [snapback]318772[/snapback]</div>
Quote:
- Artifacts vary. Currently: 1 spring, 3 moonlight, 1 crystal (in inventory). Moonlight is standard filler, and I always carry a spare crystal or two in my inventory.
[/b]
Where did you find all those moonlight artifacts?
I've found only one in Yantar

I'm still playing with the 1.0004 patch, now they allow you to buy more, for example at the Bar you can find
Exoskeletons for 200.000 RU and Military Armored Suits for 160.000 RU....Freedom and Duty will also sell you Sniper weapons + Ammo >
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Old 18-11-2007, 11:16 PM   #83
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Quote:
I've found only one in Yantar[/b]
You can usually snatch at least three from Yantar. Especially look around the moving electro within the catacombs during a second go-through (when you first enter the catacombs, there's usually only few artifacts spawned, in my experience). Also look in the WT, around the tracks.

Of course you need a bit of luck, but they're not usually very uncommon.
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Old 19-11-2007, 05:43 AM   #84
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yeah wild territory - plenty of electro anomalies there.... also in that underground where Freeman ended up...
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Old 03-12-2007, 05:23 PM   #85
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Thanks, I've found several "Electro" anomalies in the wild territory and near Strelock's cove, but no "Moonlight" .
Under Yantar it was like the first time I went there...strange.
However I'm really having fun into Pripjant .

I've read in some forums that they are going to release patches until the n°1.0006.
The game will be complete (fixed "Freeplay" included) and they will continue to solve bugs.
The prequel ClearSky will (or should) be out near March 2008
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Old 03-12-2007, 06:15 PM   #86
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I meant Agroprom instead of Yantar
:shame:

1.1 patch with freeplay and extreme difficulty will probably be released around CS, after having been 'delayed' many months.
Modders are still eagerly awaiting news concerning that SP SDK that will probably never arrive

Don't get your hopes up yet
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Old 14-12-2007, 01:35 PM   #87
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I finished it again .
And yes, the second Moonlight was under Agroprom

I think I won't play it again until more patches will be out...I had serious problems into Pripjant, it didn't load my save files.
This time I was prepared and the game was quite easy, let's hope for the new difficulty level
Or maybe next time I'll try Redux Mod.
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Old 10-03-2008, 06:37 PM   #88
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Have you ever heard about Priboi Story?
It's a huge and interesting S.T.A.L.K.E.R.'s Mod that allow you to play the game from another point of you and with a new storyline! (Plus several improvements like Freeplay, Monsters, vehicles and many other).

Be sure to check all the features into these threads:

Official Site.

GSC Game World Community.

And some videos on youtube:

Trailer

The project at the beginning.

This is the plot:

Quote:
Approximately one year has passed since the Marked One's story. You are the military Lieutenant Priboi Slipchenko, and you were sent into the Zone...

There was a secret organization, called UHSF, and they were responsible for the incident. They had a base at Dead City (Limansk?) but the mercenaries whipped them out in the late 80's. The organization fell apart, and the last living members disappeared until today. Somehow this story is connected to the Marked One's story, and you'll eventually find out how. Over 20 important classified documents were hidden in the zone and you will need to find them to complete the puzzle. You will need to be "Sherlock Holmes" and dig deeper in the zone then you have ever done before.

If you find a missing document, you will need to read it to obtain information about the case, or get some clues about where to look next. You are in the Zone again, but it has changed. While the zone appears to have become a better place to survive in, but this has only caused it to become more difficult as it has driven more mutants from the center of the zone, and has increased the amount of threats in the Zone. The mercenaries have gained control on the Agroprom factory, and the
military was pushed back to Cordon. You might be their only hope...


At the game start, you will need to read the PDA, and make sure to check it often! It will be helpful, and you can find anything you want in the PDA. After you talk to the military commander and the major, do not forget to talk to "buddy" too. He is the village chief. Almost every conversation was re-written, so you should talk a lot with people. During your missions, you will notice the Zone from a different person's perspective. You will know the secrets that you were unable to find in the Marked One's story... You may meet with Strelok, Doc, and of course Dezik Lohnar (dezodor), Kanyhalos, NatVac, Don Reba, Siro, Darius6 and a lot of important
members of the dez0wave team.
Ambitious Mod I would say :cool:
I'm going to try it soon, some Italian modders have just finished to translate it :nuts:

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Old 10-03-2008, 07:50 PM   #89
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Meh, I don't really like the idea. Although freeplay would be nice... and of course, getting a team of smart AI who you will guide through zone - yep, just like in the book.
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Old 12-03-2008, 10:08 PM   #90
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They worked on it very much! :nuts:
Really, worth a try, it's like playing another game, the story is different and the characters too, they even inserted Lynxes, Zombies (another kind), daily Blowouts (several material cut from the original Oblivion Lost) and other many things that I still have to find.
It's all linked to the original Strelock story, I think that if you really liked STALKER than you'll like this unofficial tribute to it.

Edit: P.S. the Mod is graphically heavy because they inserted some new effects and they increased the number of objects/NPC's, and naturally Freeplay is not so easy to manage...
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