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Old 03-12-2007, 04:17 PM   #301
Grand Dad
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Now that IS really funny ! However I wouldn't want to end the game without some real fighting!
I remember having finished the game with 19 minutes remaining, but 60 who can enjoy a game that way???
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Old 06-12-2007, 05:52 AM   #302
Talkie
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Allright. Well... I am mega stuck on level 8.

And no, it's not the blue guard. I don't understand why people
find this one hard, I just use down arrow to make-believe I
surrender than pick it up fast again. Very easy.

Here's what's hard.

Nope, it's not the 3 doors that you have to pass within
seconds. I managed to find a good rhythm for those, though
sometimes I'm tight as I hesitate running all the way through the
slicers like other players do.

What's hard is the door following that. I need to jump
over a cliff, but there is only 3 blocks distance, and the
left + up doesn't do anything. I just fall on the ground.
I try to do it as late as possible, because there is a
plate on the floor that closes the door behind me and I wonder
if that is the problem, but I've tried 100 times and can't
reach the other side. I know I will have to keep running
on the other side because of the loose plate but I can't get there.

I am running version 1.4 and am wondering is the problem
is with that version because no one anywhere seems to think
that the spot I'm mentioning is hard. There's something I don't
get. Do I have to jump from the tiny ledge above?

I looked at a video walkthrough and the guy just seemed to run and jump normally.

Thanks,

Talkie
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Old 06-12-2007, 06:42 AM   #303
gregor
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i am not sure what you are talking about...

However if you jump when you are running (just press the up key while you are running) you can jump much further. especially if you hold shift to hold on to the ledge later on.

If you are worried about door closing behind you than i think a mouse opens them later.

maybe you can make a screenshot of the section so we can solve your problem :-)
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Old 06-12-2007, 03:24 PM   #304
Talkie
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I'm talking about the 5th screen from the extreme right.

Let's recapitulate:

1st screen from extreme right: you have to jump to you death
and hold on to a tiny ledge, than clim 3 of those, than jump the other side to your death, and hold on the ledge to climb. Than you walk without making noise to not attract the attention of....

2nd screen from the extreme right: the orange guy, that is either awaiting (usually means instant death) or surprised depending your previous behaviour on the floor below. You need to kill him. If you're good, you can try make him fall on the plate button so that the following doors will remain open. Then you have to run + jump to get to that first door.

3rd screen from the extreme right: you're supposed to run fast through
2 slicers and the second door, especially because most of the time you don't have that much time before they close.

4th screen from right: run as fast as you can to catch the ledge
after a pit and get inside the final closing door (if the previous guard fell on the plate button maybe you aren't in such a hurry).

5th screen: here is where I have a problem. I try to run + jump but I always fall on the floor, as if there is not enough distance to run and jump. As if the "negative button plate" is causing an obstacle to my foots or something. I never could jump over the clift. Extremely hard. Is that a bug, or is it supposed to be hard, or is there a trick?? thanks


Talkie
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Old 06-12-2007, 04:46 PM   #305
the fall guy
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Quote:
Originally Posted by Talkie View Post

5th screen: here is where I have a problem. I try to run + jump but I always fall on the floor, as if there is not enough distance to run and jump. As if the "negative button plate" is causing an obstacle to my foots or something. I never could jump over the clift. Extremely hard. Is that a bug, or is it supposed to be hard, or is there a trick?? thanks

Talkie
Hmm, I don't see any particular difficulties at this spot with PoP V1.0
If you fall down because you do the jump while still on the run from the previous screen try the following:

Step on the switch to make sure the gate is close, then WALK to the right as close to the gate as possible (you'll be back at screen4 then). Turn around and start the running jump.

If that doesn't help, I'd recommend dowloading V1.0 from here and installing it to a different folder, then copying your savegame (prince.sav) to the new folder and try if it works with the older version and if it makes any difference.
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Old 06-12-2007, 05:11 PM   #306
the fall guy
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Quote:
Originally Posted by Grand Dad View Post
Now that IS really funny ! However I wouldn't want to end the game without some real fighting!
I remember having finished the game with 19 minutes remaining, but 60 who can enjoy a game that way???
I found out more about that bug. Actually it is a teleport to any level-bug and I'm not sure if it is really a bug or a feature to resume a game you lost due to a lack of time. The "bug" can be provoked as follows:

-save the game at any level.
-restart the game (CTRL+R) and load the savegame (CTRL+L)
-restart again and play a new game
-complete level1

then you come out at the saved level with 60 minutes - time spent in level 1.
Seems to work every time, but in the end only produces ridiculous hiscores since you only get as far in the game as you've been before...
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Old 06-12-2007, 05:55 PM   #307
Talkie
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The Fall Guy, that was a clever suggestion, thanks.


I just finally finished the level before reading this.
It took me like 4 days.

I have no idea if I was lucky or just found the subtle
touch, but I did like you explain, went to the door and back.
Than run + jump, but by pressing the up just a fraction of second
after the Left. I think before I waited too long because I thought you
had to press Up AFTER you had run over that "negative button plate".
By pressing too soon I would also just jump in the void. I think you really have to press the Up at the right point, neither too soon nor too late.
So version 1.4 is definitely working, but I wonder if they made it harder.

The rest of the level was easy, though I really sweat when the guard was there and I was near the cutter. I knew about the mouse so much I had heard about it. Actually, before I even heard about it, just by looking
at the animation, I was thinking "huh? What the heck is she talking to a mouse for??". I had the impression that she was sending it for something.


Guess what. I'm not here to make a contest about being fast, just here to try to play this without cheat, but I started level 8 at 26 minutes left
and ended at....18 minutes left !!!! (yes, I had to redo the darn jump
3 times).

Are all the other levels as long as level 8? I'm starting to doubt
I will make it. Maybe cheat on the time if I must, or restart level
8 and try to do it without mistakes.


Cheers,

Talkie
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Old 06-12-2007, 06:56 PM   #308
the fall guy
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Quote:
Originally Posted by Talkie View Post
Are all the other levels as long as level 8? I'm starting to doubt
I will make it. Maybe cheat on the time if I must, or restart level
8 and try to do it without mistakes.
18 minutes could barely be enough if you save at the beginning of every level and reload once you found a fast way to the exit. I'd say the remaining levels aren't too difficult except for some jumps in level 12 (I fell to death at least 100 times on my 1st attempts there...).

If you run out of time try the teleport-bug I mentioned in the previous post. (hope they didn't remove it in V1.4)
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Old 07-12-2007, 06:03 AM   #309
Talkie
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Yikes !

I'm on level 12, but only 4 minutes left. I doubt I'll make it,
unless I cheat. very upsetting.

You were right, the other levels weren't so hard, but level 9 is at least as long as level 8. I got worried, but was happy to find out the next two levels were shorter after you learned to evitate the unnecessary paths.

I've been playing non-stop for hours, really got addicted.
Time for a break.

Cheers,

Talkie
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Old 07-12-2007, 08:46 AM   #310
Talkie
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Well, turns out I couldn't sleep and had to finish this thing!

And it worked !

What happened is that I had 30 seconds left when meeting Jaffar,
but at the end nothing happened, the game just went on. The screen flashed and said "time has expired" at the bottom but it didn't kill me
and I could finish the game. So I guess all you have to do is meet
Jaffar in time.

I knew about what to do with the shadow by having it read by mistake
reading this forum. As for the ... don't want to give any spoilers here....
but I just jumped around like crazy looking for loose slabs, and things unfolded from there. Of course I had to replay this level more than 20 times. The hardest part for me was figuring what to do at the top of the tower under a floor of loose slabs. The 3 close jumps in a row weren't that tough to master, but this is also something that was mentioned on this forum so I had expectations, otherwise this part would have probably drove me nuts.

I've been playing this for about 6 days but for easily 8 hours a day (learning the tricks in the first levels is harder than when you start to get the hang). So the average player (2-4 hours a day) can have 2 to 3 weeks of fun with this.

Of course you can do it right through in an hour, but that either means you're an expert or you've played it tons of times. This was my first time,
and the early levels are hard because that's where you learn the tricks
that gets repeated later on. The mirror on level 4 drove me mad mad mad.
I almost gave up. Level 8 and 11 are the hardest I find, Level 9 the longest (quite tough too but once you know it more you evitate some of the problems, you almost need to draw yourself a path). Level 12 I guess is better played when all relaxed, when you have 20 minutes left to finish it. Than you just do each step carefully and it's not as tough as a level with guards and cutters.

This game is definitely a classic. There is a cinematic appeal to it that announces Out Of This World and the cd-rom era that would come soon after. You really feel like you're part of a story, however minimalist.

I had a great time.

Talkie
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