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Old 23-06-2007, 01:31 AM   #21
Eagle of Fire
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I think you missed the point, cazgotsaved. We are talking about generic units here... Not about a particular unit you played with for hours without end.

I too was pretty pissed when I lost Chrono in Chrono Trigger the first time around...
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Old 23-06-2007, 03:32 AM   #22
Eva02Soul
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In games like freedom fighters and other squad based games, whenever one of the generic units dies my fist thought is usually "Damn, now I have to pick up the slack"
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Old 24-06-2007, 04:29 AM   #23
gufu1992
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Ok.. so I guess, I did a horrible explanation...
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Old 27-06-2007, 10:38 PM   #24
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Actually yeah, I tend to preserve my soldiers and avoid them getting unnescarily killed in games like AOE1-3

Partly because I need them for later, and partly because I don't enjoy the 'needless' slaughter of my pixelated men.
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Old 28-06-2007, 05:10 AM   #25
bobson
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A little different point of view.

noone likes when his unit dies - if you are a general during a real war or if you are a strategy games player. It can make me sad, when i send my army to a battle and they all die. It makes me sad, because I didn't won and I will have to use more of my resources to keep up with my military strenght.

In RTS games I bother less, but in games like HoMM or Disciples - nearly every unit counts, and can make you victory harder if you lose your troops
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Old 28-06-2007, 08:56 AM   #26
The Punisher
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Sometimes I get like "NOOO!!! "..

Like that one time in C&C Generals Zero Hour, I had a little troop of marines that infiltrated an enemy but they got slayed by a minigun tank, I got angry and sent my 30 F22 Raptors to bombard the base.. Why didnt I do that in the first place! :wallbash:

But most of the time, I dont care. As said its just "some" lines of code and pixels.
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Old 28-06-2007, 02:41 PM   #27
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<div class='quotetop'>QUOTE(gufu1992 @ Jun 24 2007, 06:29 AM) [snapback]296054[/snapback]</div>
Quote:
Ok.. so I guess, I did a horrible explanation...
[/b]
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