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Old 10-04-2013, 11:21 PM   #441
kmonster
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The diamond ring is the only useful item which transfers from W6 over W7 to W8 and you have it. The Cameo locket would offer good AC and regeneration in W7 if equipped but if you can't defeat the dragon it's ok to travel with him.

You could even import a savegame right from the start of W6 to W7 and still beat the game, so don't worry too much.
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Old 11-04-2013, 09:21 AM   #442
yoga
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Quote:
Originally Posted by kmonster View Post
The diamond ring is the only useful item which transfers from W6 over W7 to W8 and you have it. The Cameo locket would offer good AC and regeneration in W7 if equipped but if you can't defeat the dragon it's ok to travel with him.

You could even import a savegame right from the start of W6 to W7 and still beat the game, so don't worry too much.
OK.
Just little bit more XP i will do.

..@Master
Вот это да! (Nice!)
But why brave is always after You and Kmonster?

There is no game (maybe Prince of Persia 2,3 etc) to start and voilaaaa
You and Kmonster said - Yes, yog, i know this game!!!@@@???

@Kmonster
Ja, ich met this famous T.Rex, You spoke about.
First it was Very Big Lizard, then -> T.Rex.
Strange, this poor creature nicht antwortet mine attacks!
....
I was able to took more DRings, but i am not greedy, knowing they are for lady only.
Ha ha ha
Scatty and me - ladies..

my last Q for the game:

There are 6 portraits above my team icons.
First 3 have protective options. Forth is Direction. Sixth is Flying.BTW, no plase to Fly. Rats!!
What means the 5-th icon (oval like) and howto active?

Danke Sehr, Alles.
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Old 11-04-2013, 12:38 PM   #443
kmonster
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The other icon is for "detect secret". If it is activated and there is anything hidden the eye will start blinking and you know you should search there.
So you could do without scouting skill and simply cast this spell instead.
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Old 11-04-2013, 02:05 PM   #444
yoga
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Quote:
Originally Posted by kmonster View Post
The other icon is for "detect secret". If it is activated and there is anything hidden the eye will start blinking and you know you should search there.
So you could do without scouting skill and simply cast this spell instead.

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Old 11-04-2013, 05:21 PM   #445
yoga
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Grinding all the day long.

my targets:
3 members - Twill Priest, Capo Bard and Kmonstr Mage - 16 lvl
Present 2 560 K XP

Scatty Ninja - 14 lvl
2 480 K XP , next lvl 2 666 K XP Maybe..15

Paco Monk - 14 lvl
2 560 K XP , next lvl 2 791 K XP 15

Brave Valkirye - 16 lvl
2 300 K XP , Maybe will reach the next lvl. 17

But i am feeling bored now.
Well, i did 3 times the game , grinding as idiot
1 - 3.3 M XP
2 - 3 M XP
3 - 2.7 X
and this attempt will be about 2,8 M

Total
12 Million XP
!!!

It is big value even for brave.

..I think i killed the Keaper of Crystal.

..Exploring again this Temple i reached the location of Bela. All doors were open. After the throne of Dragon i discovered a closed door...??
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Old 12-04-2013, 04:49 PM   #446
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Еnough
Genug
Надоело
Basta

I leave the Temple, directing to the Castle, sale all non inmprtant stuff, determine the important one for transfer to 7 and..
the end of my W 6.

SCATTY 15
CAPO,TWILL,KMONSTR, PACO 16
BRAVE 17 LEVELS.
XP 2.8 M.
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Old 02-05-2013, 01:27 PM   #447
VanDine
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Default Sounds in W6

I have got so far only trying to roll characters and only sounds I ever got is the pc speaker like beeps when I distribute the bonus points.

The game starting animation, or more like series of pictures are completely silent and that makes me wonder if I have sounds configured correctly. I just don't know if I should be hearing some music or more sounds (apart from those beeps) or what (like W7 when you start it you get music playing right with intro - there I had to switch to soundblaster to get sound going, here there is no choice in in W6 configuration).

Also is there opinion on playing with keyboard or mouse, I think when I played W7 long time back I used mouse to run the show, at least most of the time.

Thanks

btw rolling the chars is tough work, spent most of last night on it and still don't have all six rolled.

I have read just about first half of this thread and took some cue from yoga's W6 party and the advice he was given with one difference - I also want alchemist... which race is good for that profession? I am no hardcore D&D gamer and have only sketchy ideas about different races.

So far I have decent felpur ninja, faerie mage and dwarf monk.
I think of adding alchemist and than some other two chars, not sure yet which.
For fighters in front of the grp I think I could use that ninja a monk who I would develop as kmonster suggested - for hand and feet fighting using that kirujitsu skill but I think I need couple chars that would carry most of the heavy loot and one of them maybe use conventional weapon like sword? Or can I rely only on magic and hands and feet fighting?
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Old 02-05-2013, 03:31 PM   #448
kmonster
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Monk and ninja don't fight worse than fighters and since they don't need heavy equipment they have more capacity to carry more loot and quest items.

The by far best race for alchemist is fairy. Make sure (s)he has at least 16 vitality for faster spell regeneration.

Take 1-2 Valkyries, you'll want one character to be able to use the best armor and most weapons and you need someone able to cast priest spells.
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Old 02-05-2013, 04:16 PM   #449
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kmonster thx for the tips (I edited my post to correct your name and add screenshot that makes me proud )

I will also make snapshot how I distributed that fat bonus, I was rolling while watching tv, took like hours even just to get those exotic professions never mind the bonus which can still be crappy.

I suppose Monk doesn't have the Priest spells then but those Walkyries do? To my untutored mind, Monk is like Priest but I guess not. I just found I also made a Priest last night but likely he has no rare stats and can replace him.

And to make Walkyrie, which race will give me the chance to make one? I suppose with my smattering knowledge of these things, prerequisite is to choose Female char. but maybe you can't make Walkyrie from Dwarf... so from which races one can make Walkyrie?
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Old 02-05-2013, 07:24 PM   #450
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Valkyrie can be taken as a class from every race, it only has to be female. Some races have better starting points for a Valkyrie, some worse. If you don't have a manual on hand, have a look at this FAQ. The stats of races (like attributes and resistance bonuses) and classes listed are around halfway down the document, that should help you decide which to take.

As for which classes use which spellbooks, here's a list, from pure class to hybrids:
Priest ----- >Lord & Valkyrie
Alchemist - >Ranger & Ninja
Psionic ---- > Monk
Mage ------ >Bard & Samurai

Pure spellcaster classes begin learning spells at level 1 already, hybrids from level 4 or 3 (don't remember exactly now) on. In Wizardry VI and VII hybrids mostly get better resistances and more + better attacks with each level-up, though.
Alchemists (and their hybrid counterparts) also can't be silenced with Silence spell, and so can't ever be stopped from casting spells by enemies. Gives a small advantage there.
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