22-08-2010, 12:23 PM | #361 | ||
Join Date: Nov 2008
Location: Giesen, Germany
Posts: 136
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I remember this hard mission. I used a little trick to solve these hard missions. I know, I know but C&C 1 had this gun-turret-trick. All you have to do is to sell a turret and when it's going to disappear klick it again and hit the "S" key to stop the selling. The turret will not disappear but you'll have 4 Minigunners for free. You can replicate this over and over until you have grand armys of minigunners. You can do this trick also with sam-sites, obelisks and nod-turrets ... I think with every building.
It's kind of cheating though but sometimes it really helps to get over the first frustrating minutes of a mission.
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22-08-2010, 02:55 PM | #362 | ||
Join Date: Mar 2005
Location: Buggenhout, Belgium
Posts: 122
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They fixed that in v1.22. And the hi-res Windows '95 remake (C&C Gold / C&C95) is based on that DOS v1.22, so it's not possible there either.
Oh, and it only worked with defense buildings. Other buildings have no use for the Stop command anyway. The silly part is that they 'fixed' it by disabling the Stop command for defense buildings... kinda annoying sometimes. |
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22-08-2010, 04:46 PM | #363 | ||
Join Date: Nov 2008
Location: Giesen, Germany
Posts: 136
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ah Ok! I always have asked myself if this trick is available in the C&C SVGA-Version. So obviously it is not. Then it's just: Exercise! Exercise! Exercise!
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23-08-2010, 09:49 PM | #364 | ||
Join Date: Mar 2005
Location: Buggenhout, Belgium
Posts: 122
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Maybe I should look into that... make the S button work again, and only block it if the building's current command is "selling". If I find the code that does that -_-
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11-09-2010, 05:53 AM | #365 | ||
Join Date: Aug 2008
Location: Sleaford, England
Posts: 18
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****************NVM****************
I just read a few posts up and realised people made the same point as me :x |
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11-09-2010, 06:53 AM | #366 | ||
Join Date: Feb 2004
Location: Agalli, Albania
Posts: 1,021
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One word: Sandbaging - build sandbags to enemy base and close them in. then build your army and destroy them....
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Crantius Colto: Fear not. You are safe here with me. Lifts-Her-Tail: I must finish my cleaning, sir. The mistress will have my head if I do not! Crantius Colto: Cleaning, eh? I have something for you. Here, polish my spear. Lifts-Her-Tail: But it is huge! It could take me all night! Crantius Colto: Plenty of time, my sweet. Plenty of time. From The Lusty Argonian Maid by Crassius Curio found in TES3: Morrowind |
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23-11-2010, 11:09 PM | #367 | ||
Join Date: Mar 2005
Location: Buggenhout, Belgium
Posts: 122
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07-05-2011, 07:23 AM | #368 | ||
Join Date: Mar 2011
Location: ,
Posts: 148
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It is still one of my favorite Real-Time Strategy games.
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The Shinin' Heart Ends in Worst Way Last edited by Abandoned Witch; 07-05-2011 at 09:22 AM. |
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09-05-2011, 04:15 PM | #369 | ||
Join Date: Nov 2005
Location: Var, Hungary
Posts: 1,717
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Nothing has a meaning. You can't even say it has no meaning as that'd mean it has. - Godkiller, Defender of Anarchy |
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09-05-2011, 11:38 PM | #370 | ||
Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
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Another word? Cheap.
Another word? Cheating. Bottom line: neat to know if you can't get good enough to finish a mission. Nothing else. |
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