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#11 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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![]() Yes, but ... There are games for which an old DX4/100 486 was way too fast. I remember having to slow down Robocop 1 & 3, Space Crusade and Mechwarrior ro name just a few.
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#12 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2005
Location: Wellington, New Zealand
Posts: 890
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![]() Yes thats why I had to use mo slow on a 486 to make it run mech warrior it was very annoying.
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#13 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Anirnar, Faroe Islands
Posts: 42
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![]() to answer the original question :
to slowdown win32-software on a win2k/xp machine use cpu-slowdown http://www.sven-of-nine.de/?page=hokwfufokcatlpd#cpu_slowdown usage : slowdown.exe 10% mygame.exe or in a batchfile slowdown.exe 10%% mygame.exe it slows down only the game not your complete system works perfect for me (commandos 2 - behind enemy lines) |
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#14 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
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![]() wasn't this thread like.. 1 year dead?
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#15 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Anirnar, Faroe Islands
Posts: 42
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![]() yep but... unanswered
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