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#181 | ||
![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Lappeenranta, Finland
Posts: 2,236
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![]() Well well well well....Im not really worried about Bethesda. They do know how to make RPG's, but what Im really worried about is their style.
I havent yet played Oblivion, but possibly Bethesda will remove all the sexual-things, foul language and gory effects. But then again, thats when the modders come to rescue. |
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#182 | ||
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![]() The current Fallout site as well as all relevant dev quotes indicate otherwise.
The greater style-worry is about the gameplay itself :P
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#183 | ||
![]() ![]() ![]() ![]() Join Date: Jan 2005
Location: Wilmington, United States
Posts: 2,660
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![]() I'm playing the Van Buren tech demo and it's GAAAAAAY!
Has anyone else touched this mess yet?
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Youtube Channel - http://youtube.com/user/BloodPigggy My Site - http://sites.google.com/site/eyenixon |
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#184 | ||
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![]() <div class='quotetop'>QUOTE(Blood-Pigggy @ Jun 12 2007, 10:18 PM) [snapback]294127[/snapback]</div>
Quote:
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#185 | ||
![]() ![]() ![]() ![]() Join Date: Jan 2005
Location: Wilmington, United States
Posts: 2,660
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![]() Way to make a statement there, OF NOTHING.
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Youtube Channel - http://youtube.com/user/BloodPigggy My Site - http://sites.google.com/site/eyenixon |
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#186 | ||
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![]() The thing was only to see if the engine actually worked - the didn't care about it being buggy or anything like that!
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#187 | ||
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Location: Nitra, Slovakia
Posts: 6,533
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![]() piggy, the engine was cool, if it were made in this way fallout 3 would be perfect
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#188 | ||
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Location: Lappeenranta, Finland
Posts: 2,236
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![]() The engine is not important. I wouldnt care if Fallout 3 would use ASCII graphics, quality of the gameplay is all that matters to me.
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#189 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
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![]() the engine does make a huge part on gameplay, believe me
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#190 | ||
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![]() It can decide a huge part of gameplay. Gamebryo has been used in Oblivion, but in CivIV as well :P
And Van Buren, it's unfinished. End. Never got to optimizing the build.
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