08-06-2007, 06:29 AM | #181 | ||
Join Date: Feb 2005
Location: Lappeenranta, Finland
Posts: 2,236
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Well well well well....Im not really worried about Bethesda. They do know how to make RPG's, but what Im really worried about is their style.
I havent yet played Oblivion, but possibly Bethesda will remove all the sexual-things, foul language and gory effects. But then again, thats when the modders come to rescue. |
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08-06-2007, 01:42 PM | #182 | ||
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The current Fallout site as well as all relevant dev quotes indicate otherwise.
The greater style-worry is about the gameplay itself :P
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12-06-2007, 10:18 PM | #183 | ||
Join Date: Jan 2005
Location: Wilmington, United States
Posts: 2,660
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I'm playing the Van Buren tech demo and it's GAAAAAAY!
Has anyone else touched this mess yet?
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12-06-2007, 10:49 PM | #184 | ||
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<div class='quotetop'>QUOTE(Blood-Pigggy @ Jun 12 2007, 10:18 PM) [snapback]294127[/snapback]</div>
Quote:
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12-06-2007, 11:44 PM | #185 | ||
Join Date: Jan 2005
Location: Wilmington, United States
Posts: 2,660
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Way to make a statement there, OF NOTHING.
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13-06-2007, 01:57 AM | #186 | ||
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The thing was only to see if the engine actually worked - the didn't care about it being buggy or anything like that!
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13-06-2007, 09:42 AM | #187 | ||
Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
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piggy, the engine was cool, if it were made in this way fallout 3 would be perfect
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13-06-2007, 09:55 AM | #188 | ||
Join Date: Feb 2005
Location: Lappeenranta, Finland
Posts: 2,236
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The engine is not important. I wouldnt care if Fallout 3 would use ASCII graphics, quality of the gameplay is all that matters to me.
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13-06-2007, 10:36 AM | #189 | ||
Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
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the engine does make a huge part on gameplay, believe me
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13-06-2007, 01:41 PM | #190 | ||
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It can decide a huge part of gameplay. Gamebryo has been used in Oblivion, but in CivIV as well :P
And Van Buren, it's unfinished. End. Never got to optimizing the build.
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