01-09-2008, 11:00 PM | #101 | ||
Join Date: May 2008
Location: Northampton, England
Posts: 10
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Worksheets.
This is the excel sheet. Just unrar it and give it a whirl! It lists each ship and the goods it can carry. I decided against doing a sheet for the imports/exports because its easy to see those in game. Hope you enjoy it
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02-09-2008, 12:20 AM | #102 | ||
Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
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please use normal standart fonts or images, all i get is this for example=/
and no, wingdings 2 is far away from standart
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Last edited by _r.u.s.s.; 02-09-2008 at 12:39 AM. |
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02-09-2008, 06:54 AM | #103 | ||
Join Date: May 2008
Location: Northampton, England
Posts: 10
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I can't understand why your getting that result; I was under the impression that wingdings 2 is standard, with ms office. I'll have a look and see what I can do to make it work clearer.
OK, What I've done is added an extra sheet, I've kept the one for wingdings 2 for people who can display that font; I've also included one with Y/N in Times New Roman. I hope that is better. Last edited by robbo316; 02-09-2008 at 07:10 AM. |
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02-09-2008, 11:22 AM | #104 | ||
Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
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thanks!
Quote:
anyways, i converted the file to original standart xls for people who don't have office2007 (yes, xlsx can be opened only in 2007 and +) and also made an image
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02-09-2008, 11:26 AM | #105 | ||
Join Date: May 2008
Location: Northampton, England
Posts: 10
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Great, thanks for that! As I said I hope it helps as a quick reference guide for people.
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28-10-2008, 06:13 PM | #106 | ||
Join Date: Oct 2008
Location: ,
Posts: 7
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For a good challenge, choose professional level. You start off with a tiny coastal freighter & only about $1.5M. Freight & forward contracts aren't very lucrative & you really need to borrow a lot & repay over several years, use your pen & paper to locate the best routes and constantly revise them as prices change, wait for a good second-hand large freighter to appear on the market, risk sailing uninsured & have a bit of luck to avoid disasters .
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15-11-2008, 05:07 PM | #107 | ||
Join Date: Nov 2008
Location: Brooklyn, United States
Posts: 1
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Container Ships?
I haven't bought one yet, not sure I want to. The real world advantage to container ships is stupid fast turn around, does the game reflect this? Does any one use container ships?
Christopher |
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04-01-2009, 07:17 AM | #108 | ||
Join Date: Jan 2009
Posts: 1
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Port Pricing
Hey Gang,
I took some time to get port sale-pricing and all the exportable items for the most beginner settings. For harder game settings, I'm sure that the same differentials apply, just with less gaps between high and low price. Anyway, you can sort by columns to see what are the high, and low, priced ports for each good. The exportable goods are marked in green. Reminder: this is the sale price, the price at which you can sell to the port. To get the buy-price, multiply by 1.05 / add 5%. Great game. |
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23-04-2009, 06:32 PM | #109 | ||
Join Date: Apr 2009
Posts: 2
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Nice, but could you make an pdf or png file out of that xlm file? Would be appreciated.
*My route so far has been. Tokyo (Chemicals)- Calcutta (Iron ore or Silk) *Another Route is Tokyo (Steel, Electronics, Cars - Shanghai (Chemicals, Cars) - Calcutta or Bombay (Tea) to London. You could also use a bulk freighter to buy most of the raw metal in Indonesia and sell them in Sydney or Tokyo. Alot to earn on raw metals, if u know where to buy and sell. You earn more on raw metals than buying coal. *Oil 88$ from Qatar or Dubai to Tokyo or Sydney 158 to 167$ Buy the ballast 2$ and bring back to Dubai 3$. saves some of the expenses. Im most sentered in Asia, but should be establishing bases in europe and America since your gamepoint sink if u trade only on one continent. |
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24-05-2009, 08:28 AM | #110 | ||
Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
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IzNohGod- www.openoffice.org
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