Quote:
Originally posted by caesar007@Mar 2 2005, 10:14 PM
doombolts seem good for defense behind a wall , paladins can't attack them so if you place the doombolt where the opening in the wall is you are safe against certain attackers as long as no ranged attacks of course , but stagbeetles will destroy them and doombolts kind of suck if they attack , just my experience
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Do you mean Warlocks? 'Doombolt' is not a unit; it is an attack. The Dark Elves' Warlocks have an attack called Doom Bolt. This is the same as the Chaos spell called, Doom Bolt.
In any case, I am not so sure that Warlocks make the best City defenders (or even good city defenders). Warlocks melee attack got nerfed in v1.2, ATT=1! You should definitely use something meatier to defend your cities. Just about every unit in the game is meatier than Warlocks, so you have alot to choose from. But if you absolutely must have a magic ranged attacker as a city defender, go with the High Men Magicians. They are the best ranged magic attack normal unit in the game. They also have 6 figures, so its not only a better magic ranged attack, but they are also a bit heartier.
Warlocks are still a great unit. They have the second best magic ranged attack RA=8.4 (second only to the Hgh Men Magicians RA=9.0). And on the first turn they can cast their Doom Bolt spell, for a guaranteed automatic 10 damage. I think the best use for Warlocks is as City siege units. They have Missile Immunity, so they have very little to fear from Bows and they have 4 DEF and 9 RES so they have above average defense against magical attacks. If you can give them Magic Immunity, Invisibility, Elemental Armor, Invulnerability or Lionheart, that would make them the ultimate city siege unit.