05-03-2017, 11:16 PM | #71 | ||
Join Date: Mar 2017
Posts: 1
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Sys: RPi3 - RetroPie
Mem: 1 GB Games: Civilization 2 (drive C or D), Storybook Weaver (drive C), but oddly not MSDogs (drive D) Reproducibility of problem: Always with given applications. DOSBox Version: DosBox 0.74 Solutions attempted: Attempted running 1MBFort.exe at launch with no success referenced here When I boot up Windows 3.11 by calling windows.bat I can manually run Civ2.exe with no issues. When I attempt to run the command: Code:
C: cd windows win c:\windows\runexit.exe c:\mps\Civ2\CIV2.EXE exit I had 1MBFort running at launch to no avail, but I didn't change anything within 1MBFort. Code:
win d:\DOGS.EXE but, Code:
win c:\windows\runexit d:\DOGS.EXE gives me an error "Application Error Exception EGPFault in module SB16SND.drv at 0001:3193. General protection fault in module SB16SND.drv at 0001:3193." Do I have too many active drivers? Any way to check that out? Not sure why everything works flawlessly with windows.bat opened with no launch commands but when I try to do it with runexit.exe it doesn't work. Thoughts? I'm stuck. ETA: Calling a Civ2.BAT will work if I leave out the runexit part, but obviously doesn't close the program. Code:
@c:\windows\smartdrv.exe @SET PATH=%PATH%;C:\WINDOWS; @SET TEMP=C:\WINDOWS\TEMP @lh devlod C:\SB16\DRV\CSP.SYS /UNIT=0 /BLASTER=A:220 @lh devlod C:\SB16\DRV\CTMMSYS.SYS @SET SOUND=C:\SB16 @SET BLASTER=A220 I7 D1 H5 P330 T6 @SET MIDI=SYNTH:1 MAP:E @C:\SB16\MIXERSET /P /Q @windows\win Last edited by hoopsdowntown12; 06-03-2017 at 04:02 AM. |
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13-03-2017, 03:01 PM | #72 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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You should have a shortcut to WinExit on your desktop - double-clicking that will exit Windows.
What is MSDogs? I'll look into testing the other programs you mentioned. I see you were looking for assistance with this on VOGONS. Most of the batch file relates to loading the sound drivers. It's been over five years since I did this, so I no longer remember the specifics of why I put certain things in there (smartdrv, for one) . Probably was related to some game or piece of software I was trying to run in it. |
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31-03-2017, 01:16 PM | #73 | ||
Join Date: Oct 2016
Posts: 833
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It just occurred to me...
I remember a section in the DOSBox 0.74 conf file where you can increase your memory! Maybe that might help out? Not sure. Just a thought.
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27-11-2017, 04:36 PM | #74 | ||
Join Date: Nov 2008
Posts: 5
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Most of things that work under Windows 3.x at all will work under Wine.
Then again, USB/HID support in Wine is still under construction, so if you want to play with joystick, that's a problem.
__________________
And the creature making toothpicks of my five-foot patent wheels. |
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31-12-2018, 12:01 AM | #75 | ||
Join Date: Dec 2018
Posts: 1
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Hey y'all,
First off: thanks, The Fifth Horseman, for providing this copy of Windows 3.11, and Eagle of Fire, for providing some troubleshooting tips. For anyone who's using this forum post as an installation guide, I wanted to clarify some of the troubleshooting information that Fifth Horseman and Eagle so kindly provided. Quote:
I initially interpreted “unpack the archive” as “unzip the .rar file,” which, once you do that, gives you a single Windows 3 for Dosbox folder, so I just moved that folder as a single unit to my root folder. But, like Eagle said, you cannot run Windows 3 from a subdirectory, which the unzipped folder becomes when you move it into the root folder. It isn't intuitive to non-programmers that you can't just move the entire folder as a single unit to your root folder, especially considering that DOSbox is generally used to directly run .exe files of retro games, and those can be run from subdirectories just fine. I hope this clears things up! |
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13-08-2019, 07:46 PM | #76 | ||
Join Date: Aug 2019
Posts: 1
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Just signed up to say thanks for this! Having a blast installing old software and stuff!
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08-02-2021, 07:07 PM | #77 | ||
Join Date: Oct 2009
Location: Getzville, United States
Posts: 28
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Thanks for making this tool.. very cool. Do have one question..
When I launch a game in the Win3.1, the game launches in a small square with black all around. The game graphics only take up about 70% of the Win3.1 screen (rest is black around it). Any idea how to make the game launch more expanded, to the full screen of the Win3.1 screen width? |
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10-02-2021, 08:57 PM | #78 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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Reduce the screen resolution used by Windows 3.1 to 640x480 (256 colors). That's the resolution the game is running at.
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11-02-2021, 01:56 PM | #79 | ||
Join Date: Oct 2009
Location: Getzville, United States
Posts: 28
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Found one that works. thanks!
Last edited by redwing634; 11-02-2021 at 02:03 PM. |
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