13-01-2006, 07:27 PM | #1 | ||
Join Date: Dec 2004
Location: Shella, Kenya
Posts: 1,001
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Rules of Engagement
Feel free to comment and discuss this game here. Also, if you have any useful tips or tricks don't hesitate to share them with the others! Thanks!
Review and Download (if available) Last edited by Luchsen; 24-01-2008 at 05:27 PM. |
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13-01-2006, 07:31 PM | #2 | ||
Join Date: Dec 2004
Location: Shella, Kenya
Posts: 1,001
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Edit: A manual has been obtained. Thank you to those who helped. The download is available on the game's page.
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13-01-2006, 09:13 PM | #3 | ||
Join Date: Sep 2004
Location: Shella, Kenya
Posts: 244
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Nice, a game based around the LCARS computer interface style from Star Trek.
:blink: Oh God, I just realised how sad it is that I know what it's called. I only played Elite Force, honest, I'm not a trekkie! |
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14-01-2006, 09:42 AM | #4 | ||
Join Date: Jan 2004
Location: ,
Posts: 73
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Uhm... I'm totaly lost. NO WAY I'm gonna play this w/out a manual.
Quote:
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Visit Tart or i will eat you.......as long as you taste nice. |
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14-01-2006, 10:13 AM | #5 | ||
Join Date: Dec 2004
Location: Eindhoven, Netherlands
Posts: 1,508
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Quote:
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14-01-2006, 03:15 PM | #6 | ||
Join Date: Mar 2005
Location: Shella, Kenya
Posts: 252
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Actually, being a hardcore Trekkie seems to help a bit in this game.
I saw alot of similarities beside the LCARS system (it's even called LY CAR in the game) this game really seems to be inspired by Star Trek. First, the race "Cybers". Borg anyone? ^^ Then the whole gameplay. The weapon system is pretty similar, all the ship systems, then the possibility of pinpointing several systems. I mean, OK, Star Trek is not the only science-fiction series with this system. But it is really really similar to Star Trek. And it isn't that hard to figure out how to hunt down and destroy/board a ship. The first mission was a piece of cake, I just ordered my two ships to destroy the Transport and then concentrated on boarding the scout. Only problem I had was with communications. After I orderd my ships to attack the enemy, I switched to the "enemy-channel" and wanted them to surrender (which, of course, didn't work) but then I couldn't switch back to the dialogue options for friendly ships, so I had some troubles ordering my ships back to the waypoint. So, I think it's not that hard to figure out the basics, but a manual would really help. Oh and I need a bit of help with a problem: I can't create a new game somehow. Everytime I create one with my Commander, it doesn't pop up in "Existing Games" :/ It only worked one time. |
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15-01-2006, 12:52 AM | #7 | ||
Join Date: Dec 2004
Location: Shella, Kenya
Posts: 1,001
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I apologize for the inconvenience. The manual has been updated to the games page
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16-01-2006, 06:38 AM | #8 | ||
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The "Manual" link gives me the game download but not the manual? Basically the same as the "Get It" link w/o the "donation" page.
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16-01-2006, 08:14 PM | #9 | ||
Join Date: Dec 2004
Location: Medina, United States
Posts: 978
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I know nothing about Star Trek (I watched the first couple of seasons when they first aired, laughed myself silly at the acting, characters and plots, and never bothered after that), but I found the game very entertaining. It was just as the reviewer said, extremely customizable, and the AI was good. That company did some very interesting games, but never seemed to find a steady market.
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16-01-2006, 09:43 PM | #10 | ||
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very interesting game
i must say i have allways loved those star trek style games where you can do all kinds of stuff from the command of you ship (there is one thats ascii based thats very open in what actions you can take and so on. dont recall the name right now). hell, it didnt take me long to figure out that interface. just click around. a nice hint is to look for letters or numbers with a line below them. if you click the colored square they are in (or just hit the underlined letter/number) something should happen hmm, isnt it the same trick that they use in windows to indicate alt+letter hotkeys? |
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