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Old 20-04-2011, 01:36 PM   #9
samtam99
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Join Date: Nov 2010
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I don't remember either Quake or Worms being set in a WWII trench :P

Anyway, no you couldn't wander around the level - there weren't even proper *levels*, you were pretty much stuck inside the trench, being able to move either left or right to avoid enemy attacks. Perspective was neither isometric nor flat - I can provide an example from this NES game which used a similar one: basically, you could see your character from behind.
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