The Secret of Monkey Island
Oh, pal.
Don't start with this one, although most of the conent is solveable with some experience. Even the occasional quicktime events.
I wonder if the troll would eat you though...
Anyway, there are some dialogue-options that'd warant some replayability, but on the other hand there are some points that can yout your adventure short.
Before that though, I will complain for the placement of the sword-trainer. I'd switch his location with Meathook, so the flow of the story does not get an abrupt halt.
Now the first real problem is getting that fish. The solution: repeated action.
Repeated action gets real horrible though with Monkey Island's monkey. 5 bananas for no reason. There's no marker that that's enough. No indication what to do with it now.
I could complain about the cannibals, but with some adventure-game instinct you'll realise you just have to try everything on them to get through with them, so I don't.
But I complain for the monkey.
Herman's cannon's location could also have had a better marker. Definitely in the Remastered version, I just played for the first time. Aside for the voices, it's inferior to the classic interface and graphic.
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Nothing has a meaning. You can't even say it has no meaning as that'd mean it has. - Godkiller, Defender of Anarchy
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