Thread: Icewind Dale
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Old 22-08-2008, 07:45 PM   #12
Blood-Pigggy
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Hahah _r.u.s.s.

As it stands with Morrowind, there is nothing good about it, combat? Broken. Environment? Boring. Walking? Boring. NPCs? Idiots and boring. Alchemy? Broken. Skills? Boring, broken or useless. Quests? Boring. Dungeons? Small and boring. Difficulty? Too easy or too boring.

The fact is that the entire game has something broken about it in one facet or another, it isn't fun to fight monsters because the combat is boring, it isn't fun to wander the world because there's nothing in it, it isn't entertaining to mingle with NPCs because their schedules are dull and they have nothing to say (they may have encyclopedic dialog, but it's mostly the same for all NPCs) and various skills are entirely useless, such as spears and so on and so forth.

Morrowind is a failure - I actually see the game as sucking even more than Oblivion in some regards - Oblivion had something in the environment (albeit copy and paste) every five freaking feet, the quests are a lot better (albeit terrible in most regards) and the combat wasn't a piece of shit.

Honestly every TES game has been saddled with crippling problems, except maybe for Arena, but that game just wasn't spectacular enough to warrant it being the "jewel" of the series, as far as that goes, it's Daggerfall, but that's not saying a lot since Daggerfall is rife with game killing bugs and inane graphical glitches.

Your series has fallen pretty hard if the best game in the series that's actually fun is also a buggy mess.

EDIT: Accept changes? What is this? The Bethesda forums?
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