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Originally Posted by age like wine
This game is one of my favorite oldies.
The biggest drawback is the overpowering ehm.. power of Magic Immunity. If you have this ability on a unit, you'll beat everyone handily. Without it, you're fodder most of the time.
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It only grants immunity to magic, not melee, though I agree: it is extremely overpowered. I hope the Catnip rebalancing mod removes it, or at least lowers the cost moderately and makes it a sort of better-resist magic spell.
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The game (at highest difficulty in any case) also sort of pushes you to go for the Magic Immunity card, due to the crushing nature of the spells other wizards like to cast, the chaos enchantments in particular (great wasting, armageddon lol). So there is little time to sit and try other tactics.
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I just don't bother using anything that resembles cheese. Otherwise, the game's too easy.