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Old 01-06-2005, 11:00 AM   #6
Reup
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Join Date: Dec 2004
Location: Eindhoven, Netherlands
Posts: 1,508
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Quote:
Originally posted by Tulac@Jun 1 2005, 09:42 AM
Yess, and I didn't see commodore display graphics that todays games take gigabytes, and gigabytes of space...
It really is weird...
It's 'easy'. All textures are procedural, which mean they can be expressed in a couple of formula's. The lighting and shading is done at real time etc. This means that the game takes a long time to start up and dumps a load of calculated textures in memory!

You should see what some people do with only 4k (linky) k:

The game is pretty neat though k:
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