The change in missions depending your achievements in Wing Commander was lovely for the time the game was released. Even if it was more to be regarded as some sidebranches you took in the general mission tree. At the end you followed the general story line.
And of course the freedom of flight in WC, flew houres and houres around, just for the fun of it.
You even could decide for yourself from what side or angle of approach you decided to attack, just took some extra flight time.
Do I make much sense here?
Whatever, it made it an interesting game to replay. Contrary to X-Wing.
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