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Old 18-05-2006, 01:17 PM   #121
gregor
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Location: Agalli, Albania
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Quote:
Originally posted by efthimios@May 17 2006, 01:56 PM
Are you basing your argunment about AI on Command and Conquer? Hardly the best AI , even for RTS.

I am very surprised to read that you have never played a good turn based game. Is this solely on AI performance? GalCiv II can be quite good, Conflict Europe is good, and there are so many hundrends TBS games that you never liked any one? Wow.

Perhaps, if AI is the problem, you should devote the rest of your life to develop a great AI for games. :blink:
Well i am not surprised since a) dont' have much time for games (work & study) and B) have an old computer.

I played many games, but most still have the same weakness. because they need to have it.

What is so good about good AI? does he beats you everytime? does he attack with full force in the begining when you are weak?

TBS
Heroes of might and magic - stupid (divides his army) final mission good side -> enemy has one strong soldier in immediate vacinity of one of your castles - he takes one never goes after the other eventhought his army is much stronger. not to mention that the main boss never moves with his superior army.

panzer - well also not the brightest bulb in the galaxy.

civ3 - better but still... LOL

settlers 3 (RTS) - doesnt' even move untill his force is substancial. you attack with small group or one soldier on one side he send his whole army there while you take over with the real attack the other side of his base.

Alpha centauri - challenging, but only because it cheats

space empires - nice try, long battle but... he doesn't colonise enough planets on the start.


the point is that AI is made dumb intentionally. because otherwise the computer would win (without cheating)

best example of dumb computer is when you make tactical retreat. works every time in battles. he charges from superior position, you outflank him.

why should i develop something.i only want to use it? i still have a choice not to play games with dumb AI or to enjoy defeating them in their own stupidity.

and another point was that you NEVER get an attack in the beggining of a strategy game (unless it's battle type like panzer). is there any game that is really, really hard. i mean that the average gamer can't win with some time and effort? no. because games are build that way. like the poster above said - you can have bots calculate fast (reaction tiem) the recouil and make a headshot every time. that's not cheating that's just fast calculation. but who would want to play such a game? a game when you see someone you get a headshot. i've tried playing it but it's not fun at all. in fact it's frustrating. however behind soon as we gave that bot artificially made recoil and reduce his reaction time - well they almoust seem like humans. in fact i saw a couple of times when people were chatting with them on servers (yeah cause bot had built in a chat option - and they were also chatting among themselves, making jokes, giving warnings etc.)

all to make them less computer like and more human like. but to make them more human, like i said, we had to make them dumber.

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