Quote:
Originally Posted by _r.u.s.s.
you can also use regular directory mount command with -t floppy parameter. it will mount a part of your actual hard drive as a floppy drive, where you can then copy whatever you want to have on the virtual floppy
that way the files probably will stay saved in the directory..
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This doesn't seem to work or I don't have the guts/time/knowledge to follow through on things. The -t floppy part works, I assume, but the game itself is looking for a blank disk or a disk already formatted specifically for a game related save disk. Sure, I can set up the -t floppy parameter with DosBox, but when it comes to initializing the disk within the game, it gives me the **disk is write protected** error. Setting parameters for the virtual floppy with attrib does nothing.
Quote:
Originally Posted by _r.u.s.s.
another option is to use something like this. i actually use it often with dosbox, as dosbox natively doesn't support mounting of multiple floppy images at the same time (because of dosraider :P) and some games need to swap various floppies during the game's runtime
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Disappointing... I was looking forward to using this, if not now, in the future. Thank you for the link but since I am running Win7 (assumption), I get an error stating the application cannot run in Win 95/98/ME. Daemon Tools works adequately for this purpose though, so I am not out of luck.
Thanks for the response. I was more curious and looking for a possible explanation than anything else. This is just another oddity I ran into that I probably will not have to deal with again.