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Old 08-09-2012, 11:22 PM   #77
citizen_lion
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Quote:
Originally Posted by Wicky View Post
She does not retreat, but you don't need her to reach the port - It's enough if you capture the eastern and northeastern town by yourself. She will however retreat as soon as her Sinus is dead for the nearest town. In other words: As long as the Sinus is alive, she'll keep pushing forward, and only stop to wait for repairs.

You don't need Brit nor the upper left corner, where the AI has 8 ion-cannons. Don't try to attack the ion-cannons, because if you do suddenly 12 aircraft appear in the middle of the map triggered by this event.
Good luck!
I'll try again on Sunday. Gotta get back to working, haha I gave up on blocking Brit. She won't retreat until she is dead. So tomorrow I'll try the tactic of deliberately ignoring the western front and concentrate all the units to break through the force in the eastern part of the seige line, in order to get to Brit and reinforce her and break into the two target cities as well.

From my feel of this battle so far, there is no point defending the factory or even the cities along the seige line, because you won't have enough time nor energy to do proper repair, and lingering there will only delay your annihilation, not stopping it. So it's best to simply abandon that front.

The thing I like the most about BI2 is that a) there are more than one strategy to win a battle and b) you have to know and be ready to come up with a vast array of strategy and style of warfare that often had parallels in history.

So far I have used:

Commando strike delivered by hovercraft under u-boat escort and radar cover by patrol boats: my method of winning hasenol.

Air superiority, commando attack delivered by aircraft, and island hopping: Woringa

Creeping artillery with mass radar jammers: various stages

Overwhelm the enemy with superior logistics (Soviet style waves and waves of cheap but decent tanks versus a smaller number of really good tanks): Britigi

Anturox is such a beautiful example of 300-style choke-point defense...
                       
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