3D, but not as guly as Alone in the Dark, clunky controls, but if you're not stuck with the asian version you had autoaim which helped immensly.
Face it, if there was a Golden Age for computer games, those were the late-nineties/early-2K.
This game didn't just was a good experience with all the mutants and zombies, and lore-documents, and puzzles-along-the-way (but you only needed the manual for the herb-drugs, maybe not even for that), but everyone knew we were ripping off the company with this sale.
The game came on 2 CDs, which was a good sign of actual content, but also:
- you didn't just got skin-choice of characters, but the whole game actualy got transformed according to that. I think there'd be more efficient way to code this, and this isn't in hugh demand to be honest, the skin-choice is already ok.
- there were a crapton of hidden lore-documents, and fan-service photos (nothing sexual) hidden around, which did worth looting everything
- there were hidden outfits and weapons during playthrough, and they were useful
- the game gave you a "cheat code" of infinite ammo. And it did not punish you for using it.
- there were 3 entire minigames as unlockable. One if you want a fixed path, one if you like randomly generated environment, and one for the hardcore (ToFu).