Thread: Power Dolls
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Old 29-06-2010, 09:49 AM   #250
twillight
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Join Date: Nov 2005
Location: Var, Hungary
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I tried this out now with just fidling around (so not used 5th's guide), and ... although it is a good little game, several things I found ... bad concept.

First is, you have to click around tons of times. to get anywhere. That's tiering.
The clicking is further complicated with some seemingly useless functions, like three type of walking. What's that for? Running costs the fewest AP.
I wasn't sure on what weapon does what just by looking at them, and splash-damage cathed me unaware.
How the transport-aircraft actually working?
The biggest drawback is, that you can not move the screen. That's a pain in the ass.
At one point the fog-of-war suddenly returned on already visited areas. Why?

All in all, it wasn't bad, but I lost a mech and a flyer, and got 3 injured pilots - but no dead? Also, why 3 injured with two lost units? Also, why I could not summon the promised air-support? Oh, and the using of explosives... I planted all 3, then wondered why nothing happens X(

After that I've read this forum, and started to wonder: there are various mecha-types? My pilots gain exp?


So until I figure out what's going on from 5th's guide, I give this a 3/5, but just because I like the genre.



QUESTION TO 5TH HORSEMEN: In your guid at the first mission you put Rizza Molina into a mecha. But she is an artillery-specialist, so please tell me how is that possible - and if not, who should bring the explosives?
Also, where can I see the skill-levels?

Last edited by twillight; 29-06-2010 at 10:44 AM. Reason: question inserted
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