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Old 20-11-2009, 03:27 AM   #17
esgmaster
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Join Date: Mar 2008
Location: Chicago, United States
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Default Force from the Dungeon Part 3:

And now for the end of Force from the Dungeon.

Rampage alternate dimension, City:
The team finishs teleporting.
Dungeon Master:PREPARE TO DIE! LIVE THROUGH THIS!
Fifth:Anybody sensing he isn't a happy man?
Aarne:He'll be on vacation.
Suddenly A giant ape, a giant werewolf and a giant lizard all appear.
Aarne:Okay, maybe he isn't on vacation.
ESGmaster:Overpowered, and outsized, Anybody else thinks the odd are against us?
Time Knight:Summoning the Abanzords.
Suddenly, 6 flying ships appear.
The team enters their Abanzords.
GTX:Ship, come to me!
Then GTX's ship appears and GTX enters it.
Aarne:Eat this ape!
Aarne's Abanzord shoots the ape.
Fifth:TIME FOR FUSION!
Time Knight:Those Abanzords aren't meant for fusion, even if they could, all you'd get is a unidenifiable mass of torsos.
Time Knighton't ask for the rest of the group, that would be impossible to operate with 1-2 people per Abanzord.
Saccade:Then, ABANZORD MODE!
Angry Axe:You only have to press the button...
The flyers transform into their Abanzord mode.
Time Knight:GTX, don't press you Abanzord button, yours isn't finished yet.
GTX:Is anything finished?
Time Knight:No.
El Quia:Sweet dreams wolfie!
El Quia punches the wolf.
The wolf grabs El Quia and throws him into Aarne.
The ape picks up ESGmaster and begins beating his Abanzord.
ESGmaster:Anybody noticing this is a little one sided?
GTX:Yeah, these things are killing us.
GTX fires his laser at the lizard.
The ape throws ESGmaster at Saccade, who has just had his left arm torn off by the wolf.
Saccade:One sided? There is only one side here. We're just squash.
Fifth:Eat this! CHAIN OF CHAOS!
Fifth extents his chain towards the lizard, which then goes to the ape, and then the wolf.
Fifth:PREPARE TO DIE!
The enemy monsters let out a loud yell.
*CRUNCH*
The wolf tore off Fifth's head.
TotalAnarchy:Hey, I got an idea.
TotalAnarchy:Eat plasma, DM!
TA shots a plasma beam at the Dungeon Master.
*AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR RRRRRRRRRRRRRRRRRRRRRRRRRRRGGGGGGGGGGGGGGGGGGGGGGG GGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG GGGGGGGGGGGGGGGGGGGGGGGGGHHHHHHHHHHHHHHHHHHHHHHHH*
Dungeon Master:...pain...
The ape tears off ESGmaster's head and crunches up the rest of the body so it looks like a bat.
Then throws the head into the air and hits it at TotalAnarchy.
Dungeon Master:Atleast your using your heads.
GTX:Thats it.
GTX:EAT THIS! MY ULTIMATE WEAPON-
Time Knight:Uh, I had to take the missiles out, I didn't suspect they would attack so soon.
GTX blasts the Dungeon Master with his laser.
Dungeon Master:Any good tactician knows when to RETREAT! AUTOBOTS!
Autobots appear out of nowhere.
The Dungeon Master runs away.
ESGmaster:I think he means: "Let the enemy take the Autobots, as long as I'm alive nothing else matters."
Time Knight:Uh, you'll still have to fight the giant monsters.
ESGmaster:Any good tactician knows when to RETREAT!
Fifth:Considering they tossed us around when we couldn't scratch them. RETREAT!
The team retreats.

Mytiur, the Underwater city under the Floating city of Abandonia HQ:
The team heads to the briefing room.

Briefing room:
Time Knight:That was a win.
Fifth:We almost got killed.
Abandoned Spirit:The Dungeon Master retreated first.
Fifth:We almost got killed.
Abandoned Spirit:At least your alive to say that.
El Quia:True, but is that what we can expect for the rest of the combat?
Time Knight:I didn't have enough time to finish the Abanzords.
GTX:Okay, I'll help you finish building the Abanzords. (And we better get my ship finished)
TotalAnarchy:You said it was staying at the base.
Time Knight:Uh, I was the one who called it here.
Time Knight:Anyway, I'm getting a few engineers down here to help.
Time Knight:Because this base isn't finished yet, and the Abanzords aren't finished. (The final Abanzords aren't punching bags)
Angry Axe:Uh, we had our heads handed to us. So how long will it take to finish the Abanzords?
Time Knight:Even with the extra help I figure, oh say, a couple of months. (at the least)
Saccade:Abandonia's last hope needs to wait a couple of months because they'd get tossed around without the Abanzords.
El Quia:No, stepped on.
TotalAnarchy:Uh, isn't that a optimistic look on this?
Time Knight:You'd be likely crushed 50 times a day. (maybe 1000)
TotalAnarchy:That's still rather generious.
AS:That's it for today.

Communications Room:
Time Knight:Alright, be sure to send them within the month.
Communications Device:Hey, you picked a bad time, Evil Soldier Army is giving double amounts.
Time Knight:Uh, cancel the order.
CD:Alright. <beep>
Time Knight:I've gone through Aacu's Ultimate Personal to Mad Mac's People.
Time Knight:Have they hired everybody in the universe?
Fifth walks into the room.
Fifth:Any luck since yesterday?
Time Knight:No.
CD:Mad Mbc Personal.
Time Knighto you have spare personal?
CD:No.
Time Knight:Is everyone is hired?
CD:Yes.
Time Knighto you know anyone who has personal to spare?
CD:No.
Time Knighto you know words other than yes and no?
CD:Yes. Goodbye. <beep>
Time Knight:GTX, hows the work on the Abanzords going?
GTX:I'm still working on the first one.
Time Knight:Okay.
GTX:<beep>
Fifth:I'll handle the hiring, you go help GTX.
TK:Okay.
Ultiros leaves the room.

Hanger:
Ultiros enters the room.
GTX:You finished?
TK:No, Fifth is handling it. I'll check on him.
Ultiros goes to the CD.
<beep>
Fifth:WHY THE <censored> WON'T YOU SEND PERSONAL IF YOU HAVE THEM? I'LL PAY DOUBLE THEIR SALERIES.
CD:I don't like you.
Fifth:<censored> <beep>
TK:No luck either, huh?
Fifth:Nope.
TK:Where you at now?
Fifth:Mid-Ms.
TK:I'll leave you to your work. <beep>
GTX:Can't we just take a Zord from a power ranger?
TK:That has the same strength as a fusion of all their Megazords.
GTX:Wait, they tossed us around, how can it be so powerful?
TK:When it's finished. We shouldn't borrow their Zords.
GTX:Isn't there any way we can speed it up?
TK:No.

Lounge:
The TV is playing Altered Beast.
TotalAnarchy:We're outnumbered, outclassed, and outteched.
Saccade:Not to mention outpowered.
Aarne:We're gonna die.
Angry Axe:Now's not the time to be thinking happy thoughts.
ESGmaster:That wasn't happy.
Angry Axe:No, they're just gonna torture us till we scream so loud our vocal cords explode.
ESGmaster:Okay, maybe that was happy.
Aarne:I meant me and El Quia.
El Quia:We didn't power up.
ESGmaster:Ah, yes, the curse of dying to to lack of power balls.
TV:ARAHGRHARGHAGRHAGARHAGRHAGRHARGHARGHAGRHAGRHARG HAGRHARGARRRRRRRRGARHAGRHGAHRGAHRGHAGRHAGRHAGRHAGR HAGRHGARARGARGARGARGARGARGARGHARGHARHGARHAGRHAGHRG HAGRHRARGHARGHARGHARGHARGHARGHAGRHGARHGARHGARHAGRH ARGHAGRHARG<continues in this manner>
El Quia:There's the TV reminding us that we're deader than a dead guy.
ESGmaster:Give me that, I'll show you how a master plays this game.
El Quia:Pun intended?
ESGmaster:Yes, pun intended.
Saccade:Let's crush this guy.

24 hours later.

Lounge:
The members of the team are still in the lounge.
ESGmaster:Hey Aarne, get me something caffinated.
Saccade:Me too.
El Quia:And for the rest of us.
An earthquake starts.
Fifth:<censored> WHY DOES EVERYONE HAVE NO PERSONAL?
The earthquake stops.
TV:Rise from your grave.

Communications Room:
Fifth:Nobody has spare personal.
TK:<beep> Hey, we can hear you in the hanger.
GTX:Yeah, I think they just called an emergency meeting for an attack on Abandonia HQ.
Fifth:Well, if everything else fails I can always yell.
TK:We'll continue our work.
CD:*TTTTTTTTTTTTTTTTTTTTTTTTTTTTHHHHHHHHHHHHHHHHHH HHHHHHHHHUUUUUUUUUUUUUUUUUUUUUUUUUDDDDDDDDDDDDDDDD DDDDDDDD*
GTX:If we can. <beep>

Hanger:
TK:What's the damage to the Angry Axe's Abanzord?
GTX:It's intact.
TK:Ugh, goodbye 24 hours hard work.
GTX:8 hours, it's mostly okay. The axe part is crushed.
TK:Alright.
Siren:All teams please come to the Briefing room.
TK:What could be happening?

Briefing Room:
After the teams enter.
AS:The training room is finished.
El Quia:What's the Training room?
TK:A place where you can train, that doesn't involve breaking the lounge.
Aarne:Hey, that was a mistake.
TK:Anyway, you will now be able to train.
TK:You can always just train there, which will give double training to all attributes.
TK:Or you could train one of your Magics which will also give half of the attribute gain of regular.
TK:And you can learn a new magic, it'll require a teacher of the magic, and it will not give attribute gain.
TK:Anyway, now you'll be able to decide which weapons in the armory you want.
TK:ESGmaster or myself will be buying new weapons every mission.
TK:Alright, but be warned the armory is first come, first serve.
TK:I'll inform you whenever we get the weapons shipped in.
TK:Remember, there are 3 types of training I mentioned earlier.
TK:Sometimes, either I, Freddy Kruger, The Eternal Knight, or the Abandoned Spirit will be able to train you, this results in a x4 multiplier to your training.
TK:However I give a x8 multiplier to Time Magic, Freddy Kruger gives x8 to Dream Magic, EK gives x8 to Steel Magic, and the Abandoned Spirit gives x8 to non-elemental magics (i.e. Time, Shadow, Dark, Light etc.).
TK:Keep in mind however you aren't the only ones training, enemies like the Dungeon Master will be training as well.
TK:Training will give one point of xp to the magic/attribute per hour, higher stats take longer to level up.
TK:Being killed gives one stat point to each attribute.
TK:And actual combat gives high xp points to stats.
TK:We've gotten some new arms in, by the way.
TK:I'm inform you whenever we get someone who could also give you special training.
TK:With this in mind, the Quantum Ranger will be on base in a week's time, I'll inform you when you can train under him.
TK: Debriefings like this will occur every mission, mostly telling you if new arms are in the armory.
TK:FYI, you can only equip kg up to your weight allowance (which is related to your strength).
TK:Faster characters will decrease the reload time by their agility.
TK:We'll get 45 ammo soon, so don't worry.
TK:Lastly, check your stats often.
TK:And about the transformation to a werewolf.
TK:Only one with ninja training can keep his sanity in a were form.
TK:So, only one of the Ninja Force can obtain a were form.
TK:One last thing, level is only increased by combat, Ranger level is only increased by special events.
TK:Because Ranger level is a multiplier don't expect it to level up often.
TK:I currently have the location of all next Ranger level challenges, but I require a full team of rangers.
ESGmaster:And I'll have enemy data up soon.
Aarne:Can we hurry this up? ESGmaster and Saccade are on a Altered Beast killing rampage.
TK:That's all.

We have come to terms.
Next time: The Fifth Horseman Versus The Filth Hoseman, Ready, FIGHT!
TK:We currently have no special ammo.
TK:C=Caliber, W=Weight DAM=Damage RAN=Range ACC=Accuracy SPEED=Firing Speed/Special modes CLIP=Ammo in gun Reload=how much time it takes to reload (10=1 second) Type=Type of gun.
TK:The current armory is:
38 Automaticx50
C:38 W:0.85kg DAM:12 RAN:30 ACC:30 SPEED:7/1 Auto CLIP:50 Reload:5 Type:Auto Pistol
Examination:
A basic automatic handgun that uses 38 ammo.
Mister Gatling's Auto Gunx4
C:9mm W:8.23kg DAM:6 RAN:100 ACC:5 SPEED:5/0.1 Auto CLIP:5000 Reload:30 Type:Heavy Machine Gun
Examination:
An over-sized 9mm HMG, that's a bland rip off of a Mini-Gun.
Light Skeet Shooterx8
C:410 W:1.05 DAM:20 RAN:60 SPEED:0.5 CLIP:2 Reload:5 Type:Over/Under Shotgun
Examination:
A cheap, self-assembly, 410 shotgun.
38 Revolverx12
C:38 W:0.60kg DAM:12 RAN:22 ACC:24 SPEED:12 CLIP:6 Reload:5 Type:Revolver Pistol
Examination:
Looks like somebody ordered the wrong handgun.
44 Magnumx2 NO AMMO
C:44 W:1.05kg DAM:88 RAN:44 ACC:40 SPEED:12 CLIP:6 Reload:5 Type:Revolver Pistol
Examination:
An over-sized, over-powered, heavy handgun.
9ll Laser Pistolx1
C:9ll W:1.25kg DAM:20 RAN:185 SPEED:10/4 Auto CLIP:100/500/1000 Reload:5 Type:Laser Pistol
Examination:
Just a basic laser pistol.
22ll Plasma Pistolx1 NO AMMO
C:22ll W:1.15kg DAM:50 RAN:80 ACC:50 SPEED:10 CLIP:50/100/500 Reload:5 Type:Plasma Pistol
Examination:
Exterminating time.
C7x16
C:5.56mm W:3.3kg DAM:30 RAN:30 ACC:30 SPEED:7/1 auto CLIP:30 Reload:5 Type:Assault Rifle
Examination:
An uneffective assault rifle.
22 Target Revolverx10
C:22 W:0.65kg DAM:10 RAN:18 ACC:28 SPEED:12 CLIP:6 Reload;5 Type:Revolver Pistol
Examination:
Oh, <censored>. Who put this in the script!?
440 Revolverx9
C:440 W:1.85kg DAM:208 RAN:22 ACC:8 SPEED:12 CLIP:1 Reload:5 Type:Revolver Pistol
Examination:
Somebody took a 44, enlarged the barrel and a chamber, made an over-sized bullet, and made this thing. Be careful, the cases can hurt your foot badly...
Uzix1
C:9mm W:3.5kg DAM:25 RAN:44 ACC:45 SPEED:7/0.5 auto CLIP:20/25/40 Reload:5 Type:SMG
Examination:
Exterminating time.
Remington 40XB BR Riflex4
C:222 W:4.8kg DAM:68 RAN:200 ACC:70 SPEED:11 CLIP:1 Reload:5 Type:Rifle
Examination:
A extra 2 makes all the difference with this gun.
Time Knight Flare Gunx2
C:48 Flare W:0.75kg DAM:122, 5x5 RAN:200 ACC:-15 SPEED:10 CLIP:6 Reload:5 Type:Flare Gun
Examination:
Still Better than a 38 Automatic.
Colt M1911 AIx12 NO AMMO (ammo in 5 days)
C:45 W:1.1lg DAM:40 RAN:25 ACC:30 SPEED:7 CLIP:7 Reload:5 Type:Semi-Auto Pistol
Examination:
Now we're talkin'! It's killing time!
MAC-10x8 NO AMMO (ammo in 5 days)
C:45 W:2.5kg DAM:42 RAN:36 ACC:40 SPEED:5/0.33 Auto CLIP:20/30 Type:SMG
Examination:
Atleast you can hit them now.

ESGmaster:FYI, select your training type, and if you picked a magic training, the type.
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