It is a great game, but I think you're undercutting Bullfrog here. It was their talent that allowed Peter to create his visions.
Most of the time Bullfrog employees actually had to wrestle with Peter to tone down a game's scope in order to have it deliver something wholesome, this was the case with Populous, Syndicate, Magic Carpet and Dungeon Keeper.
Then he left and went to a team that really didn't know what it was doing (Lionhead) and things got out of hand because Molyneux went back to his old habit of promising things he couldn't deliver on, this time without a team that could actually implement the gist of his ideas without the game becoming overbearing or toned down from its original design document to the point that it was completely dull and generic a la Fable.
Great game, but I think the credit goes to the underlings at Bullfrog.
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