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Old 01-02-2011, 11:18 AM   #27
Dave
Mandolin & Spaghetti Soldier
 
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Join Date: Sep 2005
Location: Emilia, Italy
Posts: 8,518
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Zool 2

Zool 2 kept all the good things that the original Zool had: speed, easy control and cartoon-like graphics. There are also some significant improvements that can can make you feel like playing a new game, and not just some superficial sequel. Besides graphical "faceliftings", you may notice more "active objects" and "extras" to collect: health packs, shields, bombs, etc. You can also choose whether you'd like to be a "Zool" or a "Zoolie". It 'features' the same umbrage
of Zool 1 - gets boring too fast.

Unfortunately, the game is almost unplayable on faster machines. I went to hell and back to get it running! If you have anything faster than an Intel Pentium 200 and old 72-pin memory banks (an important detail), you probably won't be able to play the game. No slowdown programs (such as Bremze) known to me can help with this one. Emulators such as DOSbox or virtual machines like VMware can't do any good either. So if you own a supercomputer you should forget about it, unless if you're really good at software slowdowns. If you know a way to play Zool 2 on 500 MHz+ CPU's - please feel free to express yourself.

By Kosta
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