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Old 16-01-2017, 09:22 AM   #165
Vanshilar
Abandonia nerd

 
Join Date: Mar 2009
Location: Los Angeles, United States
Posts: 81
Default Disabling copy protection

In Castles 2: Siege and Conquest, copy protection takes the form of occasional questions about random things from the manual like how many points does a castle need to have to prevent a territory from revolting. They're not that hard to memorize, but if you want to disable them, follow these steps:

1. Open up LIB.CLU in your favorite hex editor.
2. Go to bytes 0xB4BBC to 0xB4BC1. The values should be "04 40 2F 4C 00 00" (in hexadecimal). Alternatively, you can just search for this sequence of byte values, as there are only two of them.
3. Change the value "2F" into "2D".
4. Save the file and play! If copy protection comes up during the course of the game, you'll simply get the "Thank you, Majesty" message for successfully completing the copy protection.

Node 19500 in LIB.CLU is the "plot" that gets activated when doing the copy protection. It usually goes to node 19503 ("2F 4C"), which then goes to the appropriate question to ask. This change moves it instead to node 19501, which is when you successfully answer the copy protection question.
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