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Old 30-06-2012, 08:08 PM   #3372
Japo
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Join Date: Mar 2006
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I don't care about saving all civilians, I just do what I can.

It's for those uh hi situations that the motion scanner would have been useful. Anyway when you aren't ambushed and get to fire first, that's what auto fire is for.

Quote:
Originally Posted by Oskatat View Post
the ufopedia actually advices laser pistols above rifles
Which one, the one in the game or this wiki? Neither do such thing, and the second says the laser rifle is "arguably the best weapon in the game", while it says of the laser pistol that it's "unfortunately highly inadequate for precision attacks", and "useful ... as a secondary weapon"

Quote:
simply because you can get off 12 shots against 6, or even 9 vs 3.
How so? In XCOM1 there's no 2-handed advantage as in Apocalypse.

The objective score to assess a weapon is its expected damage per turn, along with its suitability for different situations (sniping, close range). The laser pistol is clearly worthless for long or medium range; the laser rifle is great at all distances. At close range if you use auto the laser rifle does 3 x 60 x 0.46 = 82.8 expected damage per burst, 82.8 / 0.34 = 243.5 per turn; whereas the laser pistol with its poorer accuracy and weaker punch does 38.6 expected damage per burst, and its faster firing rate only means 154.6 per turn.
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