There were a couple of things, including with the rope seller, and breaking into the Simbani Laibons hut. It was more about how you solve the puzzles more than having thief-specific tasks to do, but that was true generally in QfG3, there was only really a side quest for the wizard, having to get the staff, which was necessary for the battle with the shaman anyway. QfG2 was better in most respects for class-specific quests.
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