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Old 10-12-2010, 01:51 AM   #22
_r.u.s.s.
I'm not Russ
but an ex-alektorophobic
 
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Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
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well, back in the days "common" people's game was for example doom (not the third shitty one). it had really neat level design where you didn't just walk down the path and shoot everything. you really had fun exploring the maps and looking for the key cards back then

i don't say that there aren't interesting games nowdays, for example, just look at the brilliant psychonauts, but the majority of them dumbs down to "shoot all you see and walk forward". and they do it mostly wrong. a good example of doing this right is half life

btw, hey look, we changed the topic from the ai to maps
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