View Single Post
Old 15-03-2007, 07:05 AM   #4
Malcolm
Lurker

 
Join Date: Mar 2007
Location: ,
Posts: 1
Default

This game is just brilliant, the fact that there's less verbose text than in The Pawn and no "story" going on in it doesn't affect the quality of the setting in any way: a lot of great adventure games of the past are no more than dungeon romps in search for treasure to collect, with almost no plot and lots of puzzles, and they're still very immersive and fascinating. Its design is also better than the one of The Pawn where it's very easy to get stuck right at the beginning of the adventure and not notice it until much later. The Guild of Thieves' puzzles are not that difficult in my opinion, they're not easy either, but they're logical, they make sense, and the game world is interesting and captivating. Personally, that's all I'm looking for when I play a text adventure, and The Guild of Thieves is one of the best ever made.
Malcolm is offline                         Send a private message to Malcolm
Reply With Quote