Quake has a couple interesting things when it comes to the controls too - you can introduce scripts in the config file and bind them to keys, as well as change keybinds on the fly.
This means you can for example script a rocketjump or an "autofire" which continues firing your weapon until you press fire button. :evil:
No one can call themselves a serious FPS gamer if they didn't play Quake. Nuff said.
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