Thread: Alien Logic
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Old 07-01-2005, 12:16 AM   #6
Game Wizzard

Join Date: Jan 2005
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Posts: 227

Originally posted by Borodin+Jan 7 2005, 01:06 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Borodin @ Jan 7 2005, 01:06 AM)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-MasterGrazzt@Jan 7 2005, 12:56 AM
Yeah, going to WeaveWorld to get new dyshas (spells basically) was cool. The reason I say it's "not that great" is because it's like a "Lite" version of Jorune, and because you could only fight with dyshas.

See what I'm talking about at:
But when you get right down to it, isn't that the case with all computerized RPGs, compared to really good PnP versions? A computer is fantastic at number-crunching and data retention, but nothing can replace the creativity, adaptability and interactions of a good human dungeonmaster.

...With the possible exception of King of Dragon Pass. [/b][/quote]
Must... have... puter...

And Baldur's Gate 2 did a great job of recreating Faerun. Torment was also a good Planescape version, except for the githzerai being so weird for no real reason.
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