Quote:
Originally posted by Nick@Dec 27 2005, 10:53 PM
I'm playing in Icewind Dale II and noticed, that armour class of characters is positive, while in AD&D 2 it was negative. Is this one of the new additions of AD&D 3.5, on rules of which ID 2 based?
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It's the 3rd edition rule...
the point is if let's say the character has 14 (10base+4armor) you have to roll a d20(+ your bonuses) and if the rolled number with added bonuses is greater than the AC, it's a hit...
No more THAC0
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[14-12, 16:08] TotalAnarchy: but the greatest crime porn has done is the fact that it's all fake and emotionless, that's why I prefer anime hentai frankly
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