View Single Post
Old 13-03-2007, 01:51 PM   #93
silz
Abandonia nerd

 
Join Date: Jan 2007
Location: ,
Posts: 71
Default

<div class='quotetop'>QUOTE(humorguy @ Feb 8 2007, 10:32 PM) [snapback]278527[/snapback]</div>
Quote:
Are you sure you want Jade Empire SE? Because I thought I did until I found out is had that dreaded 'console conversion problem' - what is that, you ask yourself? That is movement by camera as opposed to movement by character. What do I mean? Well, movement by camera means that if your character is facing you then the WASD system would actually be S to walk toward you, D to turn to his left, A to turn to his right and W to turn around so his back is to you. But now his back is toward you, W will now move him 'into' the screen, A will turn him to face to the left, D will face him to turn to the right and S will turn him around to face you.

Now take that system and add 5 bad guy ninja's fighting you and running around all over the place - imagine how the above control system will work for you?

So unless you are an expert joypad user, you're done for, as the often quoted WASD and mouse system that Bioware spouts on about is nothing like it, they're trying to pull the wool over PC gamers eyes... Otherwise , why would they keep mentioning the WASD and mouse system for the game?!
[/b]
You are right, humorguy the Jade Empire SE control does play worse. In fact it play exactly like a FPS which is even worse than KoToR. (FPS/RPG FTL) The A/D is actually strafe left/right, similar to Oblivion, the system I hate but funny since I still completed Morrowind :tai: . The only thing is the combat won't be a major pain like those in KoToR as it face locked your present opponent. I forced myself to endure a little bit and it pays fruit. The superb storyline pulls me in and I am gonna complete the game no matter what.
silz is offline                         Send a private message to silz