Yup. It's a b*tch to get running. I finally got it to run using VDMSound after tweaking some of the mem-settings, but it still remains tricky.
On a pure DOS machine it ran like a charm though...
The crash with the package has to do with the in-game animations (which can cause troubles in some cases). The phone scene contains a speech sample, so that might pose a problem. Try running the game with no sound and see if the problem is still there!
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